The first Smash Bros. came out for the Nintendo 64 in 1999. The latest Smash Bros. came out for the Wii in 2008. So, of course, the differences in looks are rather dramatic.
This video from YouTuber Master0fHyrule focuses on how the original 12 Smash Bros. characters’ taunts have evolved over the years. However, it’s also a very effective comparison between the three games’ graphics — especially the character models. It’s quite the trip across gaming history:
Taunts-wise, I’m just happy that Pikachu’s Down Taunt from Brawl exists. The one where it rolls around like a kitten. Love it.
Evolution of Smash Bros Taunts [Master0fHyrule@YouTube]
Comments
7 responses to “Look How Much Smash Bros. Has Changed Over Nine Years”
Ssbm was the best. Full stop.
I can only up vote once.
… uhh I would have thought there would be a bit more of a difference in almost a decade.
Seems like every game, Yoshi gets one more spike on the back of his head (though the amount on his neck/back vary).
And this only strengthens my belief that Falcon will return. You can’t drop “Show me your moves!”
Yeah, where would kids be without the subtle confusion of “Did he just say ‘Show me your boobs!’?”
Aaah, the original with it’s basic graphics. I suppose it was able to run faster. I was flicking through a gaming magazine before I’d heard of it and did a double take at seeing Donkey Kong in ‘playstation graphics’.
What this highlights for me is just how well Melee (Gamecube) has held up over the years.
Super Smash Bros. (N64) – 1999
Super Smash Bros. Melee (Gamecube) – 2001
Super Smash Bros. Brawl (Wii) – 2008
In the two years between the original and Melee they made significant advances. I can’t say the same for the seven years between Melee and Brawl.