Animal Crossing may be a town of horrors, but they are veiled horrors, visible only to those who already know the pain of things like a mortgage. 24 Killers, on the other hand, wears its horrors on its chest.
The work of developer Todd Luke, he describes it as "a weird monster life sim with a strong ludonarrative that takes place in a secluded island town. You're free to roam about and do what you want - drive a taxi, search for ghosts, mob around with an army of trash can dogs, etc.. No game overs or to-do lists, just progression through discovery."
It's currently up on Kickstarter looking for a very modest $US4000 (much of the game is already done, with money going to polish and extra content).