Because Animal Crossing Wasn’t Monstrous Enough, It Seems

Because Animal Crossing Wasn’t Monstrous Enough, It Seems

Animal Crossing may be a town of horrors, but they are veiled horrors, visible only to those who already know the pain of things like a mortgage. 24 Killers, on the other hand, wears its horrors on its chest.

The work of developer Todd Luke, he describes it as “a weird monster life sim with a strong ludonarrative that takes place in a secluded island town. You’re free to roam about and do what you want – drive a taxi, search for ghosts, mob around with an army of trash can dogs, etc.. No game overs or to-do lists, just progression through discovery.”

It’s currently up on Kickstarter looking for a very modest $US4000 (much of the game is already done, with money going to polish and extra content).


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