I played Hohokum a long time ago, way back at the E3 before the last E3. I remember being enthused, but confused. I wasn't really sure what the hell I was supposed to be doing, but that was kind of the point.
Now, due to everyday life woes (moving house, fixing up new house... urgh) I haven't had too much time to spend with Hohokum. I literally don't even have my consoles set up yet, but I remain keen to play more. I don't think I necessarily want to understand Hohukum, or try and 'get it', more like I just want to experience it a little bit more, mess around with the systems, prod at it.
These sort of games as exploration, or games as 'toys', tend to be a little hit or miss with me. I really enjoyed Proteus for example, but Noby Noby Boy completely left me cold. Hohokum seems to sit somewhere between those two in that it is a game without rules. It is a game that strips back objectives and simply exists. You have your own fun within its confines.
To those of you out there that have spent time with it: what are your thoughts? Have you found it interesting, engaging, difficult? How would you describe Hohokum? How does one decide whether or not it has value!?