"Is Dead Space dead?", I asked Steve Papoutsis at the end of an interview about Battlefield: Hardline - the game Visceral is now making in lieu of a Dead Space 4. Here's what Hardline's executive producer said back to me, in what some people call 'an answer':
"Is Dead Space dead? Not for me it's not. I love it, the team at Visceral loves it. Having worked on it for seven years, this was a good break for us to try something different.
"But there's a lot of passion about that franchise, not just from me but from others in the company, so I think it's an IP that's important for the company. You never know where it's going to go... I'd definitely be excited about what it would be like on this gen."
With the poor sales of Dead Space 3, the closure of Visceral Montreal and the main Visceral Games studio working on Hardline, it seemed like the writing was on the wall for the necromorph-bustin' series.
Fortunately, Mr Papoutsis has given us all hope once more. Well, more hope than when EA issued a rather non-committal denial that the series had been cancelled back in 2013.
This post originally appeared on Kotaku UK, bringing you original reporting, game culture and humour with a U from the British isles.