As an unabashed fan of From Software and the Dark Souls series, Bloodborne is probably my most anticipated game of 2015. This 30 minute gameplay demo has done nothing to quench the ratcheting hype flowing through my veins. Goddammit. 2015 can't come soon enough.
Interestingly enough, Bloodborne does seem to make some interesting shifts from the Dark Souls formula. Despite being a massive fan of Dark Souls, it's these deviations that interest me most. There appears to be a little less focus on the idea of defending yourself with some sort of shield and more focus on movement. The game appears to move with a little more speed and there's more emphasis on flow. I'm interested to see how this affects Bloodborne. From Software games tend to have a very distinct feel. It looks like that feel has been retained here but it's definitely been tweaked.
And that atmosphere. More than any other developer, From Software really know how to combine sound and an incredible eye for detail, resulting in some of the most densely atmospheric games ever made.
I need Bloodborne in my life.