Destiny caps your character's progress at level 20. But if you've been playing, you've doubtless seen people with those yellow numbers by their name, showing levels of 24, 25 and above. How did they do that?
The game's level cap is a soft cap, and it's possible to level beyond 20, provided you get the right equipment. I'm right on the cusp of level 25 and while I sense I still have many levels to ascend beyond that, I've got a pretty good sense at this point of how to go beyond level 20. It's… well, it's not the most intuitive thing I've ever seen, let's say that. (The more I play, the more noteworthy it is how poorly Destiny explains itself.)
I've seen plenty of people asking about the Land Beyond The Cap, so I thought I'd quickly explain how it works. Worth noting: Some of the higher-level strikes require levels well beyond 20, and the first big raid, which launches tomorrow, comes in at a whopping suggested level 26.
It's All About Your Armour
Past level 20, your level stops being dictated by XP and starts being dictated by light points. Light is assigned to various pieces of rare, legendary and exotic armour, and has its own stat, like so:
Each time you get a blue, purple or yellow piece of armour, it will almost certainly have a light value attached to it. Equip it, and you'll see your now-yellow progress bar climb a little bit. De-equip the armour, and you'll drop back down.
You also get yellow XP from upgrading your light-enhanced armour, so it's possible to climb a level without even getting any new gear.
You Can Get Light Armour A Lot Of Ways
You can find good loot engrams just about anywhere -- if you want, you can go spend hours farming engrams by killing regular enemies in various places in the open world, or just go on missions and strikes with your friends. I got a purple engram that gave me a rad legendary helmet while re-playing the level 8 Russia strike mission.
Vendors Are Your Most Consistent Option
Your class vanguard, faction leader (if you've joined a faction) or crucible handler in town all have solid, rotating collections of legendary gear on sale, and all of that armour comes with a sizable light allocation.
You can't just buy legendary gear for ordinary currency -- instead, you'll need to get enough crucible/vanguard marks and get to a high enough crucible/vanguard level. Each item has a certain value in marks attached to it, and will only be sold to you once you've reached a certain rank.
You can gain reputation points (which help you raise your rank) and marks (which act as currency) for your faction or vanguard either by playing in the crucible, undertaking bounties, or doing crucible and strike playlists. You can see how your progress toward a new rank is going by the circle on the side in each vendor's window.
Rewards for various events and playlists are shown under each event in the map screen. Bear in mind that you can only get 100 vanguard and crucible points each per week, so you can't farm them endlessly.
You also get light points off of the exotic gear you can buy on weekends from Xur, the vendor who trades strange coins for extremely rare gear.
It's worth mentioning that this is all fairly slow going - I've played a lot (30+ hours) but have gotten a legendary heavy machine gun and helmet purely through drops while either farming or playing regular strikes, and haven't been able to afford any legendary gear yet.
Keep Doing Bounties
Last little bit of advice: Keep doing bounties! We included bounties in our tips post for beginners, but bounties don't just give you XP, they also give you crucible and vanguard reputation points. Keep checking in with good ol' Xander to see what's what, and pick bounties according to whatever activities you're going to be doing.
Every little bit helps get closer to that sweet pair of pants you had your eye on.
Want More In-Depth Info?
Hopefully that all helps you get your guardian on her or his way into the Land Beyond The Cap. If you have any questions or tips of your own, I hope you'll share them below.