They might be long, but they’re well worth watching if you have the time. It’s been too long since we’ve had a fully fledged Metal Gear Solid title, and these trailers have me at fever pitch.
The above gameplay demo in particular is spectacular. It reminds me that the true strength of Metal Gear Solid is its ability to let you perform. To develop skills and perform them delicately in the various unique situations that the enemy AI presents to the player. That’s Metal Gear Solid to me, that’s why it’s endlessly replayable. I’ve lost track of the amount of time I’ve replayed these games just to prod at the game’s various different systems. There is just so much detail packed in Metal Gear Solid games, and I think the people who play through the games once and move on — they miss out on all that. They miss out on the chance to unpack everything that Metal Gear Solid has to provide.
And the demo has climbing. I love climbing in video games. I love it when it’s as detailed and well put together as it seems to be in Metal Gear Solid 5.
I have a theory: odd numbered Metal Gear Solid games are the best ones, the lean ones. The even numbered ones are the self-indulgent ones full of weird fan-service.
Come on Metal Gear Solid 5. Be good. Please be good. I need this.
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