Modder Puts Donkey Kong In Doom, Turns Game Into A Platformer

Modder Puts Donkey Kong in Doom, Turns Game into a Platformer

This is a screenshot I just took in Doom II. Crazy! The modder responsible for the aptly-named "Donkey Kong Country for GZDoom" is none other than DooMero, whom you might remember for his Resident Evil Doom mod.

This current project of his basically turns Doom into a Donkey Kong platformer, although only an unfinished demo version has been released so far.

Here's a video of the mod in action. It appears to be a full playthrough of the demo:

To play, all you need is a copy of GZDoom, the mod, and a WAD file from one of the official Doom engine games (Doom, Doom II, Strife, Heretic, Hexen etc.) The controls are surprisingly tricky, so if you have a look, prepare to be frustrated.

Donkey Kong Country for GZDooM [DooMero@YouTube, via DSOGaming]


    This is absolutely amazing work.... how is this even possible...

    THIS is what you call modding

    There was also someone who modded GZDoom to remake a Sonic the hedgehog platformer. Amazing what the scripting engines allow for.

    Wow this is really cool

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