Monster Hunter 4 Ultimate Focuses On More Than Ground-Level

Monster Hunter 4 Ultimate Focuses On More Than Ground-Level

Today at TGS I got to sit down with Monster Hunter 4 Ultimate on the 3DS. Simply put, it’s Monster Hunter as you know and love it, only now with more focus on the vertical space.

Monster Hunter 4 Ultimate Focuses On More Than Ground-Level

For the demo, I and two Capcom representatives proceeded to hunt a giant crab. While I have tended to be a bow user in past Monster Hunter games, I decided to try out the new “insect glaive” class of hunter. The insect glaive — a long spear-like weapon — has two special features. First of all, it is able to launch an insect at the enemy which then harvests materials from the monster mid-battle. Second of all, it allows you to pole vault into the air for an aerial attack — and in Monster Hunter 4 Ultimate aerial attacks are key.

After a monster has been weakened, it is possible to hop on the monster’s back and — through a quick time event — ride it into submission. This allows your other teammates a brief window of attack where the monster is completely helpless. But more than that, it makes you feel like an eternal badass when you pull it off.

Monster Hunter 4 Ultimate Focuses On More Than Ground-Level

Of course, insect glaive users aren’t the only ones able to hop on a monster’s back. Any class can do it. However, they will need to jump off a ledge or cliff. Luckily, the game was clearly designed with that in mind. Each zone has several levels of verticality for you to exploit. Thus, luring a monster to the bottom of a cliff is always a good idea tactically.

The other big addition to Monster Hunter 4 Ultimate is purely technical: you can connect to other players over the internet using a wireless hub — i.e., you no longer need to connect through a Wii U like in Monster Hunter 3G Ultimate.

Monster Hunter 4 Ultimate Focuses On More Than Ground-Level

In the end, we defeated the giant crab and finished the demo — though I’m not sure how much I helped out my Capcom representative teammates. And frankly, what I got from my time with Monster Hunter 4 Ultimate is that, for the most part, it’s just more of what you’ve come to expect — though with a few tweaks and additions that fans will really enjoy.

Monster Hunter 4 Ultimate will be released in the West sometime in 2015.


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