It’s a crime that the only time this website has featured the work of veteran artist Feng Zhu was for a freaking Duke Nukem game. So let’s fix that.
Feng’s been working in video games since the 90s, and has been involved with series and games like *deep breath* The Sims, Dead Space, Wing Commander, Lost Odyssey (!) and Wolfenstein. He’s also worked with movie people like, oh, Steven Spielberg, Michael Bay and James Cameron.
Below, you’ll find a collection of some of his best work, including some of his ideas for what a HD Final Fantasy VII could look like (look for the FFVII watermarks), along with a Dune game that never got made…
You can see more of Feng’s work at his personal site.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.