Where Is The Cheapest Copy Of Destiny In Australia?

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Where Is The Cheapest Copy Of Destiny In Australia?

This morning I am video game Jesus. I suffered for y’all. I rang around all the main retailers that sell video games in this country in an attempt to find the cheapest copy of Destiny. Think that wasn’t difficult? You try ringing up Kmart and finding someone who knows what a video game is!

Here’s what I found…

EB Games: $99.95 on both ‘next gen’ platforms.
JB Hi-Fi: $69.95 on both ‘next gen’ platforms.
Dick Smith: $69.98 on both ‘next gen’ platforms.
Big W: $74 on both ‘next gen’ platforms.
Target: $67 on both ‘next gen’ platforms.
Harvey Norman: $88 on Xbox One/ $98 on PS4 (Vanguard Edition)

Notes:

— The man I spoke to at Target seemed very confused and kept making a point of telling me that they would basically charge a couple of dollars less than JB Hi-Fi no matter what they sold the game at. I found this pretty hilarious. I’m guessing this means that Target intends to price match, so bear that in mind.

— Kmart was ridiculous. I called them up and the woman told me they literally cannot find out what the price will be until they scan one when the game comes in. This was confusing. Does scanning the product literally invent the price of things on the spot? Is there not a bloody central information area where you can find out the prices in advance? I asked the person this question on the phone but she got a little confused and basically just waited for me to hang up and go away.

— Big W was very keen to inform me that the price might drop on launch day. I’m guessing this means that some sort of price matching is on the cards.

— Word around the campfire is that EB will actually price match as well.

In general, it appears that Destiny is the harbinger of a retail blood bath. The end result is that you, the humble consumer, is about to get some seriously competitive pricing for the game.

Good luck everyone, and if you spot any better deals, feel free to drop them in the comments below or shoot me an email.

Comments

  • eBay is also a pretty good option of you’re after it cheap.

    But then again, the money doesn’t go to the developer…

    • Why not? The people on eBay didn’t burn the discs themselves from an illegal download (well hopefully not). They would have bought them from a distributor the same way JB, Target and the others do, just not in Australia. Don’t confuse a local distributor with a developer or publisher. For every new copy of the game, Bungie, Activision and/or Sony/MS are getting their money.

    • Mine just shipped out an hour ago, 54.95 from that special they had a few weeks back. Now comes the furious refreshing of the tracking page.

      Edit: Just arrived an hour ago, now I get to explore one of the benefits of working from home.

    • i got my preorder in but i went early last week to preorder another one for my brother in law where staff advised me that they have been instructed by head office not to accept preorders.

      even though its in their current catalogue…

    • except pc gamers

      PORT IT TO PC ALREADY

      (unless your throwing a GTAV bungie, in which case, please take your time with those sweet HD textures)

      • Pretty sure there’s no PC version cause they know no one will pay for XBL or PS+ subscriptions if they can just play it on PC…..
        And all the PvE content would need to be re-tuned to make it challenging to mouse+keyboard warriors….

        • the game was destined for PC. its a goddamn FPS for gods sake

          Theyre only putting it Console exclusive because nobody would buy a console if it wasnt for these types of games.

          Also similar to GTAV, if they have to code for Xbox360 pS3, then it would drag everything down.
          So they might release a revamped HD version for PC and remastered version for “next gen” consoles

          The XBL PS+ never stopped the console peasants from playing regadless

          I actually wish that XBL and PS+ were the only factors that determine which platform people use
          Alas the past 4 years of illogical boost in consoles shows that people just dont care

          • I wish there was something I could say that was non-detrimental in relation to this argument, so I feel it best if I simply ignore the console peasants.

          • I actually wish that XBL and PS+ were the only factors that determine which platform people use

            I think hacking is a big one. There is less risk on a locked down platform like a console. If they have to deal with the kinds of hacking issues common on PC they might have to make major changes to architecture, and often the kind that limit performance on servers. When you are building for a closed system and can assume hacking is only going to be done by the most dedicated people, then you can take more performance shortcuts.

            As an example, trusting calculations done on the client instead of being forced to make them on the server, plus extra communications overhead. I would bet that with a console only online game they trust more things to the client than with a PC game. With a PC game you are constantly in a race with the hackers as well, as they respond to patches and find new things to exploit. Then you patch and all through this there is X dollars per hour times the programmers, testers and management involved burning up well after the product has been released.

            Add to that the difficulty of having a plethora of PC setups with different manufacturers of graphics cards and all sorts of specs, different versions of the operating system, all sorts of random third party software that could conflict… plus the testing involved in that. I imagine you need a large amount of hardware to even fully test that kind of thing, and even then it would be impossible to consider every possible combination. That testing would be a large cost, plus the ongoing cost of dealing with new hardware/operating system version over the life of the game, and the costs to patch any undiscovered issues with existing systems as they are discovered.

            PC is kind of a nightmare, really. More than just the development, I bet the business aspects are a lot easier to plan out due to more firm estimates with console development. PC would need a lot of contingency to cover the uncertainty, and this is not ideal. The business case for console only has some good pros over PC. More efficient online code, less complexity, less risk, less uncertainty, fewer and more certain ongoing costs.

          • You have got to be kidding me right?

            That has to be one of the poorest excuse to use against PC gaming.

            The one and only major reason why there are console exclusives is nothing to do with coding.
            Its all about money

            Comments about coding and hacking are just one of many excuses they make up to cover their tracks

            Without console exclusives, half of Halo fans would be buying it on PC. They only released the CE of halo as an exclusive to drive sales of the XB1
            They needed it to boost sales. Had it not been for the XB1, they wouldnt even have bothered to release a CE

            I and many others didnt even bother with the Halo franchise because they never released Halo 3 on PC. Why did they do that? so they could sell more Xbox 360s
            Once they locked you in with an xbox console, they start pushing through more console titles that couldnt make it as exclusive or AAA. And then flows the money

            This is just one example.

            ANother good one is Gran turismo 5.
            Sony sold a bucketload of Playstations BEFORE THE GAME EVEN CAME OUT. I was working in retail at the time in uni and people were clamouring for the GT5 Prologue edition.

            At the time GT5 was pretty cutting edge and had some pretty hyperrealistic graphics. And sure theres code optimisation blah blah so its easier to code as well blah blah
            But youre forgetting how much resources studios have these days.

            GTAV was released on consoles first. It cost $200m to make and raked in $1bn sales before the year even ended. They pentupled their money by programming for 2 platforms. Do you really think they would not consider spending a few million porting COMPLETED CODE over to PC (the platform GTA all started from). And waddya know, after a few months they announce PC version with updated graphics. They probably have only changed a few minor things to suit PC to take advantage of different peripherals and updated the graphics and are probably gunna rake in another half billion dollars.

            PC is kind of a nightmare, really. More than just the development, I bet the business aspects are a lot easier to plan out due to more firm estimates with console development. PC would need a lot of contingency to cover the uncertainty, and this is not ideal. The business case for console only has some good pros over PC. More efficient online code, less complexity, less risk, less uncertainty, fewer and more certain ongoing costs.

            As ive shown above business wise its easier to make money from consoles but PC is just as profitable. There is little risk considering the PC MARKET IS BIGGER THAN THE CONSOLE MARKET and it doesnt take that much effort to port to PC
            The business case for consoles is not better than PC because of risk, but because of how easy it is for them to put in LESS effort to get it out and make fatter margins.

            All that tells you is that they can more than easily port a PC version, but they wont becuase they want to use exclusives as a weapon to increase market share so you will be too invested and have to buy more games on their platforms

            Once youre locked into their platform:
            They make more money selling to a clueless demographic who thinks $60-$100 is a great deal for a game. Or people who have no choice but spend $60 buying a new game because thats now cheaper than investing $500 on a new PC.
            The same demographic is also willing to fork over $15 for 5 dlcs
            And then they lock down the code to stop the community from introducing free mods (which is what paid DLC essentially is besides map packs)

            The same demographic is so clueless about resolutions, graphics and framerates that they can push “next gen” consoles with 2004 hardware, release Flagship games on next gen with [email protected] content

            It used to be on PC that people share games. With the lowering of pricing and the increase in MP focused gaming requiring unique CD keys, everyone buys a unique copy nowadays.

            The same demographics in Console like to trade in their games feeding those who cant afford to buy brand new on release date, whilst fooling the traders that they are getting a great deal giving up 4 former AAA titles + $50 cash for a “discount” on the next new release

            Add to that the difficulty of having a plethora of PC setups with different manufacturers of graphics cards and all sorts of specs, different versions of the operating system, all sorts of random third party software that could conflict… plus the testing involved in that. I imagine you need a large amount of hardware to even fully test that kind of thing, and even then it would be impossible to consider every possible combination. That testing would be a large cost, plus the ongoing cost of dealing with new hardware/operating system version over the life of the game, and the costs to patch any undiscovered issues with existing systems as they are discovered.

            Whilst its true its easier to lockdown code and code for a single platform, the two console brands use very similar hardware but different operating systems. So the developers have to migrate their code only slightly to accomodate for each platform anyway. The fundamental content is still the same and they could very well easily do this for PC but they wont because its “too hard” since PC hardware varies wildly….
            …its almost as if a PC gamer doesnt know what Minimum reccommended specs mean and couldnt easily swap out (sarcasm)

            You just have to set a minimum PC requirements. Not code for EVERY single hardware setup

            Then introduce this amazing little feature thats been around since 1999 called GRAPHICAL SETTINGS SLIDER
            which does this amazing job of changing the graphics based to suit your hardware
            Nvidia has even gone one step further with their Nvidia Experience software that automatically changes the settings for you to suit your hardware

            So developers only need to port it to PC and provide those graphical settings options (which isnt hard at all)

            If they programmed for PC first. then SCALED DOWN for consoles. That would be the better approach because youd get the benefit of lower prices due to economies of scale (PC is cheaper to buy anyways) and games and hardware would be pushed to its limits instead of being stuck in the 8 year rut of console lifecycles

            Whilst hacking is a valid concern, there are easily various countermeasures available
            Particularly with MP you can easily detect hacks because they all require injecting third party code.

            Punkbuster on PC does a very good job.
            Even if a hack gets through, it doesnt last very long before its detected. The developers dont even need to patch it because Punkbuster will detect it and kick/ban straight away.

          • Its all about money

            If you don’t understand that everything I said was about it all being “about the money” I am not sure what to tell you.

            So developers only need to port it to PC and provide those graphical settings options (which isnt hard at all)

            You don’t seem to be taking on board any insight about how development actually works. When a non-technical person says something like “isnt hard at all” about a task, this is generally a facepalm moment for programmers.

            You can brush over the technical issues with PC all you want, but if they are going to invest money at the start, it is going to be on the platforms with the most consistent return on investment. The examples I gave for PC were from a development perspective.

            You just have to set a minimum PC requirements. Not code for EVERY single hardware setup

            Testing. This is about testing. Not code for every platform setup, but there would likely be specific code for certain setups.

            Have you ever developed PC or console applications for a commercial purpose? I have done both.

          • i work in development as well

            In fact do alot of testing (just came out of a grueling 3 week testing period)

            I agree i may be simplifying things a little. but i was speaking in terms of the budgets and resources available to these companies

            They could easily afford to complete development and testing for a different platform given their resources (pump more money at it to get more code monkeys and testers on it) and still get a decent return for their investment

            They dont need to reinvent the wheel because most of the assets are already there, they just need to make sure it works for the new platform, which of course, as you mentioned, testing

            This still is cheaper than the argument they spout suggesting they are reinventing the wheel

    • But there is usually extras that come with EB Games which is the only reason to pre order with them. Other then that JB or Target sounds like the go

        • Not sure it is entirely pointless.
          EB are making me return to the store to get the refund of the price match difference because they could not honor it at the midnight launch. Fair enough, but when I preordered I specifically asked them if they would price match on the night and was told yes…
          They are praying on people that don’t know better which is not endearing them to people that do…

      • That’s if you can get them to actually price match, they usually try and make some excuse as to why they can’t.

        • Maybe it depends on each person (you know, like in real life). In one of my stores, if the price difference is up to 10 bucks, they don’t even bother to check, they just reduce it down to what you claim. If it’s more they’ll call up the store and ask, then price match.

          • The EB Games in the city at World Square and Galeries are usually pretty good, as they have JB’s across the corridor and generally know their prices. I’ve never had a problem price matching with either of them

          • But the other problem with EB is that they will suck the time out of your lunch period (or leisure time period). They’ll do this by asking you if you want to pre-order something else, sell used games, want scratch insurance or need help with anything else.

            The last time I pre-ordered from EB, I gave them the proof of purchase as soon as I entered the door so I could browse while waiting but they didn’t go out the back to get it. They just wasted MY time.

        • And that’s the point that you walk out the door and go buy it at either a store that will match, or buy it online and work on levelling up your “Patience” skill.

    • Of course, until you indicate that it’s $67 at the Target nearby – then they’re happy to give it to you at $67.
      Their prices are there to catch people who don’t shop around, or don’t care.

    • Remember they’ll match JB, so I’m sure lots of people do that so they still get their EB points. I’ll stick with Ozgameshop and Dungeon Crawl.

    • I honestly believe their whole business model relies on people who don’t know any better. The poor parents or partners of gamers that don’t realise jb or other stores has it for 20-30 dollars cheaper.

    • Mostly selling at RRP to the few people who domn’t know any better, price-matching to remain competitive with everyone else, exclusive pre-order bonuses due to strong partnerships forged with their parent Gamestop in the US, appending $5 “guarantees” they almost never have to honour because game discs are much more resilient than they’d have you believe (and even then they just swap the disc and resurface it so they’re not losing anything) and a robust trade-in framework which enables them to take those old games off your hands for a couple of bucks which will probably be their downfall when we’re all digital in a few more years.

    • The 130 physical Ltd edition was an EB exlcusive. Contains the 40 dollar dlc pass. Plus EB exclusive speeder bike and if you order cod aw and buy destiny from EB you get an exclusive destiny shader (armour colour)

  • Lol EB games.

    I ended up buying it on the PS store so when I get home from work tomorrow it’s all ready to go. More expensive but convenient.

    Last thing I want is to finally get home and be faced with a couple hundred megabites to download.

    • JB also had the father’s day special where purchasing a $50 gift card got you 20% off your next purchase, which you can also use that gift card for anyway.

      I did it and knocked a few more $$ off.

      • How long before you received the voucher via email? I signed up for the music thing 15 mins ago and haven’t received my voucher yet

    • I’ll be doing something similar.
      If you don’t want Jb hifi to have your Facebook info buy a $50 gift card, then you get a bonus 20% discount on your next purchase. You can’t use it on preorders and can’t use it on the same day that you bought the gift card and it only works for items up to $100.

      If big w is cheaper tomorrow, I’ll price match and use my $50 gift card with the 20% discount ๐Ÿ™‚

    • Did this just then, also used $10 that was left on an old gift card. Destiny for $45, can’t complain too much about that!

  • After looking into this that 20% off is to take over your facebook profile and send it all to them. Just throwing it out there that only sign up via FB, i have not found a straight forward form as yet. But i did find a mobile phone sign up so either way they want your details.

  • EB usually price-match, so I’ll give that a go before heading down to JB or Dick Smith. Their RRP is always dearer, but I like not having to keep a receipt.

    The Melbourne Swanston Street guys said they’ll price match, but only on the day when it comes out – they’re not matching prices for pre-orders (understandable given the exclusive content).

    • EB have been pretty shitty last few times I tried to price match. Often if the store is not in the same complex, they won’t honor it.

      • Yep, I think the policy is at the discretion of the Store Manager (happy to be corrected). The beauty of being in Melbourne CBD is that I’ll walk 3 mins anywhere else to grab it if I get the slightest resistance.

        • I used to shop there regularly (price matching of course) and pre order shit all the time. But in the last 10 years all the really great employees I knew left and I just go and grab it at Big W next door which is cheaper. Nine times out of ten they’ll have what I want cheaper unless it’s something a bit obscure.

    • I checked with my local EB last week and they said they’d price match JB on the preorder I’ve got, but I won’t get the preorder bonus exclusive to EB. They also said they won’t price match at the midnight launch.

    • When I bought my xbone, on launch day, I went to EB early to pick it up, and had a Target catalogue with a cheaper price. The lady at the EB shop tried to tell me they simply could not honour the price match, since target wasn’t technically open yet (it opened in 15 mins time), so I’d have to pay full price.

      I looked at her with a raised eyebrow, and said ‘that’s really the line you’re going with?’ and she quickly changed her tune, and did the price match for me (and the 5 ppl in line behind me who hear her whole line)

      Such win ๐Ÿ™‚

  • I clicked ‘buy’ on the PSN store for the Digital Guardian edition which includes the expansion packs this morning and it is currently preloading. $129.95 for the game and expansion packs.

    Impulse digital purchase.

    Yes, I am what’s wrong with the world.

  • Just got my invoice from Dick Smith then; ended up costing me $74.98 for the Vanguard Edition on XB1. Not the cheapest but still a good deal.

  • Just a quick question Kotaku Community.

    How many of you are planning on purchasing Destiny on PS3 and 360 over PS4 and Xbox One?

    I’ll be grabbing it on PS3 as myself two of my mates only have PS3s at this point. Just wonder how big the previous gen Destiny Community will be.

    Anyway, what ever your platform this game looks to be pretty special.

    Can’t wait!!

    • I’m not I traded my ps3 in towards getting a ps4.

      Really if you’ve got a ps3 and a ps4, you’d be silly to get it on the ps3.

      • Oh of course. If all three of us had PS4s then we would be grabbing a copy on that platform.

        I suppose any next gen early adopters would be purchasing it on their console of choice. I guess I’m just interested in seeing how many others would consider keeping to their previous gen machines.

        I suppose what will be an interesting stat is how many next gen consoles this game will move also.

        As it stands I’m happy to keep my PS3 going, as are my mates.

      • Actually if you buy it on ps3 digitally you get a free copy of it for ps4 so there is a reason to get it on ps3

    • I’m getting the 360 collectors edition (not the one with the Ghost), then getting the white PS4 bundle through Dick Smith (hooray for staff discounts!) I’ll probably trade the 360 version since my clan now all have PS4’s

    • Check in with the Bungie site for the Kotaku AU Group. @thecracks is running the gig. The group crosses all the platforms, and you can sign up for a platform-specific clan within the overall group.

    • I was going to get it on PS4 and Xbox 360, but I wanted to take advantage of the digital upgrade on Xbox – but do you think there’s a Digital Guardian version of it anywhere? No sirie.

    • Fear not. I am going to use my magic lamp to make it break street date!

      …LATER:

      *sits in front of screen, with Destiny loaded and ‘cannot connect to server’ errors, bashing X to attempt to reconnect*

  • Not necessarily. If you buy it digitally (whether it be on the AU Store or international) on a last-gen console, then you also get a free upgrade to the next-gen version of that same platform. So if you have both a PS3 and PS4, getting the PS3 is the way to go, provided you purchase digitally.

  • $60 bucks US….. plus its already on my system waiting for 10pm tonight so i can play.

    Bungie put out a tweet that as soon as its the 9th anywhere in the world their servers go live….. so at 10 it will be midnight in NZ

  • Out of curiosity, does anyone know the cheapest price for the White PS4 Destiny bundle? I saw JB Hi-Fi had it on their for $519, but it seems to have been removed… hoping to get it price matched at EB.

  • Personally I had pre ordered at JB but over the weekend purchased it on Xbone from the US xbox store, $59. mainly because it was $10 cheaper, digital is my preferred delivery method and the fact that it pre loads means as soon as the clock ticks over ill be playing ๐Ÿ˜‰

  • Keep in mind that if you still have a ps3 or 360, you can buy a copy of last gen and upgrade to next gen for free. So it might to cheaper that way too.

    • Digital copy only though – I’m still waiting to find out what the Games on Demand price is on Xbox 360…

      • Is there any word on this? Is the GOD version just coming out on the 9th? It seems strange that I can preorder PS3 digitally but not Xbox 360 …

        [EDIT: Apparently the Xbox 360 software can’t manage preorders and downloads, so it should be up on the 9th – fingers crossed]

      • anyone found what the actual download size is as well? or info on if we cant start downloads until its the 9th in our local timezone?

  • So just to clarify, if I plan to get Destiny on PS4, I’ll also need to subscribe to PS+ to play it, is that right?

    But if I get it on PS3, then I don’t need PS+ to play it? If so, I can just buy it digitally on PS3, and then avail of the free upgrade to PS4 –in effect having two copies of the game.

      • …and now I’m considering cancelling my Amazong PS4 preorder and buying a digital PS3 copy so I can play it on both systems… hmmm.

    • No you do not need ps+ membership to play the game on ps4.you can also play coop without ps+. You only need ps+ for the pvp/crucible and some other event that I can’t remember the name of.

  • I preordered on Amazon for a US copy at $59.99 (USD) – doesn’t look like it’s worth it as some Aussie prices are as good/better, and I think I have to wait another day to access is due to the US release date (?).

    I like having all my games digital personally, don’t ever want to go back to discs if I can help it (planning on playing in bed via remote-play on the vita).

    • same here, although I bought $60 worth of PSN cards off Amazon and purchased on my US PSN account so I could pre-load it (Destiny being the first to support preloading on the PS4)… It being released later doesn’t bother me, it unlocks at 5pm tomorrow, I’ll be at work until then so that’s fine by me.

  • I’ve got mine $45 preordered online with Dick Smith during a deal about a month ago. My average price for games on day 1 for PS4 is now only $63 a game. Cheapest console generation by far for me. I remember the $120 games back on N64.

  • From experience new games don’t get added to the stores sale system until release, therefor stopping staff from selling the game early (as they don’t exist in the system).

    The barcode scanners, both staff handheld and the customer ones on the wall run on a totally different system, which do have new games in their database before release, as you obviously cannot sell the game from said system.

    Stores also often don’t have games delivered from head office until the day before launch, some get delivered a few hours before, later at night. I have noticed this happen for quite a few new launches, I wouldn’t be surprised if a lot of the Kmart stores around the country haven’t received their Destiny stock yet!

  • Just bought it for $60 from dick smith online. Its $70 but if u use the code MAD10, u get $10 off. Free delivery too.

  • EB games will price match on pre-orders but it depends on which store. In Parramatta EB they price match without checking (I think they know the competitor’s prices). But I tried it in North Sydney EB and they won’t price match pre-orders and also check the price before price matching on released games.

  • Has anybody bought the Digital Guardian edition on PS4 and found that when pre-loading it won’t throws up an error saying it can’t download the content pack, vanguard armoury and expansion pack?

    It says the game is downloaded and installed (and the update file), but won’t/can’t download the other bits. Now obviously the expansions can’t download because they don’t exist, but what’s up with the other bits?

    Anybody had this?

    • Yeah same, but I heard people had a similar problem with infamous but it all sorts itself out once the game launches.

    • I read that the vanguard pack and others things go live when the US servers do. So 5pm Tuesday night I believe.

      edit* Just found this “Managed to fix the issue by restoring my licenses. To do so, go to Settings -> PSN -> Restore Licenses ”

      hope this helps

  • Hmm… maybe it’s just BigW in Wagga that has all but abandoned games. Slowly they fell to the wayside selling only big titles on the day of release and picking up some others down the line. Now their entire games section is one side of a very short isle.

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