Yes, Even Duke Nukem Is Art

Yes, Even Duke Nukem Is Art

In this case quite literally, as artist Aram Bartholl explores in his exhibition called Hurt Me Plenty, which uses games like Duke Nukem 3D and Doom (the name, and the work above, are derived from that game’s difficulty settings) as a case study in perspective and immersion.

In this clip, Bartholl takes you on a tour of the exhibition (which is running in Berlin until November 1), explaining the process behind it and showing you how some of the more involved stuff – like a section where you can destroy hard drives – works.

A First-Person Tour of Aram Bartholl’s First-Person Shooter Art Exhibition [Make]


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