We know Filipe Costa of Pipoca VFX from his work on transforming Pokemon and the original Tomb Raider into first-person games. Now he’s working on transforming the largest first-person game of them all into 2D classics.
I’ve seen plenty of 2D sprites Photoshopped into real-world locations, but I’ve rarely seen them in motion like this. It’s like those dreams I used to get as a kid after a day spent fully invested in a game like Donkey Kong or Super Mario Bros., where the digital images start to bleed through into reality. I really dig it.
In case you don’t recognise a game from the vid, here’s a handy list.
Game List:
00:04 _ Advance Wars 2
00:08 _ Metal Slug
00:12 _ Lamborghini – American Challenge
00:15 _ Godzilla — Kajuu Dai Kessen
00:20 _ Donkey Kong
00:25 _ Street Fighter II Turbo
00:28 _ Mortal Kombat 2
00:29 _ Killer Instinct
00:31 _ The King of Fighters (96)
00:33 _ Dragon Ball Z — Hyper Dimension
00:38 _ Super Mario World
00:41 _ Donkey Kong Country
00:43 _ Sonic the Hedgehog 2
00:48 _ Super Star Wars 3: Return of the Jedi
00:52 _ Indiana Jones – Greatest Adventures
00:55 _ Legend of Zelda
00:57_ Mario World 2: Yoshi’s Island
00:59 _ Pokemon – Black/White
01:02 _ Excite Bike
01:05 _ Super Mario Kart
Comments
2 responses to “The Real World Could Use More 2D Video Games”
This is really well done, and it’s good to see two of my favourite games in there! (Advance Wars and Yoshi’s Island)
It’s actually a combination of Donkey Kong Country and Donkey Kong Country 2. Diddy’s juggling animation that’s seen in the video was his idle animation from DKC2, not from the original DKC.
…
I played these games way too much when I was younger.