The PS4’s new update — version 2.00 — is really screwing things up, huh? First there was the whole Rest Mode thing, and now we’ve got news from publisher 2K Games that they’re delaying the PS4 version of the upcoming Evolve alpha.
Why? Because the PS4’s new update is something of a disaster, and 2K’s running into problems getting their upcoming shooter working on PS4 v2.00. Says 2K:
Following the recent PS4 2.00 firmware update, we are experiencing difficulties with the Evolve Big Alpha on PlayStation 4. As a result, the test on PlayStation 4 is postponed. PlayStation and 2K are working together on a resolution. Evolve’s closed alpha test is still playable on Xbox One and PC.
Meanwhile, if you’re into Evolve and want to play the alpha on Xbox One or PC, here’s 2K with instructions:
PS4 players who also own an Xbox One or PC can register for Big Alpha on one of those platforms right now using the codes below, and will receive an invite today to start playing.
Registration Code: 05379-29749-32069
Referral Code: EvolveBigAlpha4v1
Registration Instructions:
Step 1: Go to http://www.evolvegame.com/bigalpha
Step 2: Fill out the form completely including the registration code, referral code, and a valid email
Step 3: Check your email for an official invite with your product voucher code
Step 4: Redeem the product voucher code on the platform of your choice to download the game
Here’s hoping Sony fixes this stuff soon.
Comments
6 responses to “Faulty New PS4 Update Forces Evolve Alpha Delay”
Was loaded onto the Console free play zone (not the PS4’s obviously) at PAX Aus today (thanks team). Got a couple of rounds in – it was … “OK”. It still felt very clunky to me for a consumer preview, but I’ll keep my judgement withheld until release. 🙂
Very much this. I can see how promising the game is though which is why I guess they are doing this because isn’t the beta Xbone only? Should be heaps of fun with 4 friends talking crap.
“Here’s hoping Sony fixes this stuff soon.”
Who says this is Sony’s fault? 2K’s current version of their game is incompatible with the current firmware.
Sony just doesn’t dump 2.00 on the devs and say “Surprise, hope your game works, Seeya!” These are planned weeks and months in advance and 2K would certainly have access to Sony test environments with the latest software builds are available to make sure their game is being built on the correct firmware.
Perhaps Sony made a late change to the firmware, but that doesn’t mean it’s faulty… Perhaps 2K were prioritising the XBOX build because they have some agreement with earlier Alpha and Beta access and also DLC post launch and didn’t have enough time to make sure the PS4 version was working.
I just think there is more to this than the 2.00 being simply “faulty”…
Agreed!
Also, so far i havent had any issues and nor has any one else i know with a ps4.
Im sure the issues are out there but it may just be a small minorty affected.
Still something that needs to be addressed though.
Yeah but the fact that it also screwed up destiny for some hours implies there was something odd going on with the update, 2 games having connectivity problems that coincided with the new console firmware seems implausible
It was a bunch of other games as well. Like most things, I’d imagine the truth is the blame likely rests somewhere in the middle.