'One More Line' Is The Newest Game Out Of Sydney

You might have seen this one at PAX or EB Expo — SMG Studio would've been the booth with the Big Red Button for you to play their game, One More Line. It's an arcadey endless flier that requires you to put yourself into centrifugal danger to progress, and it just came out.

Of course, once it's on your mobile device, all you have to do is tap — no Big Red Button required.

Flying through a thin tube, your craft can grapple onto certain points to swing around it, releasing whenever you want. The trick is to not fly directly into the wall, or into one of the (solid) grapple points. You will eventually have to grapple, as there will be a point in the middle. Wherever you go, coloured lines mark your path, and at the end you're rewarded with a nice bit of retro art as it pans back across the level.

It's quite addictive, though unlike Crossy Road, I just can't get the hang of this one. I want to keep playing it... I'm just terrible at it. I'll keep playing anyway. I think I've only heard the first ten seconds of its music. The ads at the bottom also seem a tad intrusive given the minimalist feel of the game, but hey — it's free.

And, here's a picture of the launch party donuts at SMG. Because donuts. You can grab One More Line on the Google Play store or iTunes.


    Loved this at PAX. I've been hanging out for it to be released!

      Ditto: Really enjoyed it, and I usually hate those sort of games. :D

    Pretty fun game. Got a high score of 20, come at me bros.

    I honestly can't get higher than 29. But I'll keep trying, lol. One of the devs has something like over 300. He is a Golden God.

      I have to be honest. That 359 in the highscores was me testing an easier version. I am a phoney! https://www.youtube.com/watch?v=_MwdxVeJYQ4

      Come on Jung, get into it! I've got 112, but regularly hit 60-80 now. Was woeful at it at PAX mind you...

        Haha I'm trying! I gave it a solid go this morning and got 41. I'm still having fun, but man, I'm just bad at this game lol.

          Here's a hot tip... think about moving sideways rather than vertically. The dots are "fairly" evenly spaced up the path, shooting off sideways tends to be safer than shooting upwards. Also, you should be holding down most of the time, short release/catches are your friend!

    The posting of the donuts was unnecessary, you know what affect it will have on readers, @junglist.

    Last edited 24/11/14 10:05 pm

    oh cool i thought i was the only one who was really terrible at this game! At the moment i can't break my best of 33. Paid to get rid of the ads and in true placebo effect i feel like it runs smoother - but i'm still no better at it haha

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