Second Life Real Estate Purchase Goes Horribly Wrong

Second Life Real Estate Purchase Goes Horribly Wrong

Second Life has always been one of the strangest virtual spaces. It’s an odd mixture of totally earnest role players, professional sellers and weird-as-hell trolls. And buying or selling something in it looks like it can turn into a total nightmare, fast.

The video above from YouTuber and Second Life griefer Virtual Experiences paints a surreal picture of the place. In it, he attempts to haggle (and mess with) a gruff real estate agent. “Daniel” pretends to not know how to use Second Life, and the gravely voiced agent slowly loses his temper as he tries to offer tech support and then berates him. It’s a cringeworthy exchange, but one that leads to a lot of poignant quotes from the exasperated seller.

“Did you reboot, Daniel?”

via @kingkroba


  • Look up estiban’s other stuff, it’s pretty funny second life trolling.
    I can remember watching his vids last year and getting a kick out of it.

  • My wife stumbled across this yesterday and had to share it with me when I got home. The point where he started saying “no” and the dude simply wasn’t getting it was amazing.

    Then of course she showed me Esteban Winsmore’s visiting of furries engaged in cybercoitus, which was sensational. A couple of quotes that will stay with me for some time:

    (Watching a furry threeway) “I don’t think I could be any more surprised than I am right now.”
    (Standing atop a furry threeway) “Neil Armstrong never stood on anything that was fucking.”

  • Wasn’t 2nd life where they had some big interview lined up with some famous people who they had recreated as avatars and someone made it rain penises? That was lolworthy.

    • Yes it was. Anshe Chung, known as the first millionaire entirely from virtual world assets (Linden $ can be exchanged for US$), held an interview with CNET that was disrupted by griefers.
      At law school I competed in a very interesting virtual moot competition modelled on this event, framed as a copyright infringement case. Plenty of interesting issues: ownership of copyright in the avatar, derivative works, parody and satire, jurisdiction, and trying to convince a judge that virtual assets had real world value.

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