Continuing a fine tradition of developers finding creative ways to punish pirates, Croteam - developers of the excellent Talos Principle - have decided they will just trap them inside an elevator. Forever.
The original posts on Steam have since been deleted, since they deal with piracy, but NeoGAF user Ryo Hazuki capped one discussion while it was still live (and publisher Devolver have since retweeted it as well). It involves a user - who did not pay for the puzzle game - complaining that they're stuck in an elevator with no way out, a fate foreshadowed by this QR code stuck on a wall earlier in the game.
Of course, everyone who paid for Talos Principle can get out of it just fine.
If you think this is funny, it's not the first time Croteam have thought of unique ways to punsh people pirating their games; in 2011, Serious Sam 3 would spawn a fast, invincible enemy to torment you with if you tried playing the game without paying for it.