I hope that when Day of the Tentacle is remastered, all they do is clean up the audio and very gently increase the native resolution of the game. Because to mess with this kind of art is to mess with pixel perfection.
I mean, just look at this.
You can’t improve on that. Best-case scenario, they just blow everything up to 1080p and clean up the rough edges. Worst-case scenario is literally anything else, up to and including trying to reinterpret the art, ala the Monkey Island Special Editions.
All pics courtesy of nuerotech’s ever-wonderful Lucasarts background archive.
Comments
12 responses to “Please, Don’t Hurt Day Of The Tentacle”
I’m as excited as everyone else about the DOTT remastering, but if the recent remasters are anything to go by it’s very likely you’ll be able to toggle between the new style and the original style if they do a complete overhaul of the game.
Personally I reckon they’ll just upgrade it so the assets and backgrounds are made with HD art assets.
As long as you can toggle I think everyone will be happy. I cant wait for this!
For the love of god I hope they fix the lip-sync, that’s all I want.
In the immortal words of Grandpa Simpson:
“I’m old! Gimme gimme gimme gimme gimme!!!”
I’d love it if you could switch between the original version and the new version, but as long as they don’t tinker with it too much its a game i haven’t played in a long time, one of my childhood classics.
Lord this game was tough as a kid! Spent many, MANY hours accomplishing absolutely nothing!
There is an unofficial HD remake going on. I wonder if they’ll get a cease and desist? Or maybe Double Fine have taken them under their wing? It definitely looks rather nice so far:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=51117.0
http://www.indieretronews.com/2014/10/day-of-tentacle-adventure-classic.html
I’ve never played it, so looking forward to the remastering.
I think if you take an of those screenies and scale them up on an 80″ screen, they are going to look pretty bad, I imagine much of it came from original drawings? If so, then a HD remaster would be relatively straightforward and looks great.
I wonder if the remake will be as ridiculously difficult…
I actually thought DOTT was fairly easy, especially in comparison to other adventure games of the same era.
The great thing about the game (and art style) is it really doesn’t need much changed. I’ve got DoTT (and MI/MI2/Full Throttle/Discworld 1 & 2) all running on my phone via SCUMMVM, and they still look amazing. Art style can trump changes in technology every time.
What a prejudiced article.
“Different things are wrong, despite not knowing anything about the thing.”
That’s all i got.