A new game based on the Deus Ex franchise would hit the spot right about now, though given nothing of the sort featured in the spate of reveals at this year’s Game Awards, it’s safe to say we have at least 6-12 months before we hear anything. But we will hear something, with Eidos Montreal showing off the tech it’ll be using for “all Deus Ex Universe” in the future.
In a blog post from Thursday, Eidos community manager Sacha Ramtohul provided the above screenshot of the developer’s “Dawn Engine”. It’s important to note it’s not from an actual game (well, according to Ramtohul), but was put together to “display the level of detail and artistic fidelity” the tech is capable of.
Dawn is based off of Glacier 2, the engine created by Hitman studio IO Interactive, and has been “heavily modified” to suit Eidos Montreal’s needs. It’s not an unexpected move from the developer, given it requisitioned the Crystal Engine used for the last Tomb Raider to power Human Revolution.
Ramtohul took the opportunity in the post to quell fears that Dues Ex was being groomed for some massively-multiplayer project. Fortunately, this is not the case:
As you can imagine, the Dawn Engine will form the cornerstone for all Deus Ex Universe projects at Eidos-Montréal. Some of you have had concerns that “Universe” meant “MMO”. Rest assured, it does not … Deus Ex Universe is the name we are giving to the fictional world and the rich lore we are creating for it, which will of course include core games, as well as any other projects that will help bring the world of Deus Ex to life.
Introducing the Dawn Engine [Eidos Montreal]