Visuals For What Could Be The Next Deus Ex Revealed By Eidos

Visuals For What Could Be The Next Deus Ex Revealed By Eidos

A new game based on the Deus Ex franchise would hit the spot right about now, though given nothing of the sort featured in the spate of reveals at this year’s Game Awards, it’s safe to say we have at least 6-12 months before we hear anything. But we will hear something, with Eidos Montreal showing off the tech it’ll be using for “all Deus Ex Universe” in the future.

In a blog post from Thursday, Eidos community manager Sacha Ramtohul provided the above screenshot of the developer’s “Dawn Engine”. It’s important to note it’s not from an actual game (well, according to Ramtohul), but was put together to “display the level of detail and artistic fidelity” the tech is capable of.

Dawn is based off of Glacier 2, the engine created by Hitman studio IO Interactive, and has been “heavily modified” to suit Eidos Montreal’s needs. It’s not an unexpected move from the developer, given it requisitioned the Crystal Engine used for the last Tomb Raider to power Human Revolution.

Ramtohul took the opportunity in the post to quell fears that Dues Ex was being groomed for some massively-multiplayer project. Fortunately, this is not the case:

As you can imagine, the Dawn Engine will form the cornerstone for all Deus Ex Universe projects at Eidos-Montréal. Some of you have had concerns that “Universe” meant “MMO”. Rest assured, it does not … Deus Ex Universe is the name we are giving to the fictional world and the rich lore we are creating for it, which will of course include core games, as well as any other projects that will help bring the world of Deus Ex to life.

Introducing the Dawn Engine [Eidos Montreal]


  • If Square Enix’s recent behaviour is anything to go by, it either won’t be a new Deus Ex at all, or it’ll be a mobile only game.

  • Every second game in the series was a sub-par…. this being the 5th should be good ….
    why the sepiar filter dammit?

    • Why did you downvote people for liking Human Revolution then? It was the third game in the series and it was great. The Fall was the fourth game that was subpar.

      • Hr was mediocre, not great.
        Fist off i want to say that i beat Hr before gotye, so i’m not seeing this with rose tinted glasses.
        Yeah, hr had a great sound track and had a nice story, but it was let down by the crappy sepiar effect and average game play.
        I get that they needed to make game play different and new, but the 3rd person was clunky and stupid.
        Then there was the DLC.
        I played the directors cut so it wasn’t a issue, but it shouldn’t have had the dlc on release and use it as a way to get people to get the augmented edition.
        There is also the issue of sound bites in battles being re used again and again. I know that gotye done it too, but not to the extent hr did and especially for a game that modern.
        I can rant all day about this, but i wont.
        The reason i down voted that guy is because he called it “incredible”. That is a massive over statement that i disagree with, hence the down vote.
        It is nothing personal, in fact i had the same done to me, just for saying i didn’t think link fitted in mario kart.

        • Fair enough. By that reasoning… massively underrating HR: Downvote! 🙂 It was fantastic, to the point that I actually finished it, which is a godamn miracle these days.

          • That’s fair enough.
            I’m no saying HR was crap, if it was i wouldn’t have got a augmented edition off ebay. But it was just a let down in places and big let downs.
            Especially the cannon ending.
            jensen died at panchea and megan didn’t even care about what she did and went a head and made grey death (or helped) and made the dentons.
            I mean come on…

  • Please don’t tell me they’re going for that horrible black and gold colour palette again….

  • Why does Deus EX universe setting always yellow-ish themed? I played HR and it was yellow-ish themed (like menu, inventory items selection/highlight, lighting effect, environemts and textures),

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