Call Of Duty Online Is A Big Surprise

Call Of Duty Online Is A Big Surprise

Forget everything you saw and experienced in Call of Duty: Advanced Warfare, forget Jack Mitchell and harken back to the days of Soap, Ghost and Price. Remember those good ol’ days with them boys? Well, you can relive that whole experience again and then some in the China-only Call of Duty: Online.

That’s right, CoDOL features characters from past Call of Duty games, among many other bygone things. It was a nice surprise, and that’s what’s so great about CoDOL, it’s a surprise.

Back in 2012, Activision and Tencent Games announced they were going to launch a Call of Duty game for the Chinese market, an online game that was free to play with micro-transactions.

The game was kept under lock and key for the better part of 2012 and 2013, until it went into private testing. After 2014, and a series of closed tests, the game is finally in public beta. Now in China, when a game goes into the coveted public test, the game is fully playable, albeit with a few bugs here and there.

So after two and a half years and two New CoDs already out on console, is CoDOL any good? Well, I did say it was a surprise earlier, and I meant it.

The game is broken down into six different modes, some with a subset of modes, for example Deathmatch mode has Team Deathmatch. The two modes that are straightforward are the single-player campaign and the training mode. The single player campaign was a shocker — but more on that later.

For now, let’s start breaking down the game into what’s good and what’s bad. Keep in mind this is far from the finished products western gamers are used to with console launches (though not as of late). This is a very close to finished, definitely playable and respectable product.

Good: Graphics of Modern Warfare

This one’s not exactly good but not exactly bad. I tend to see it as good. Graphically, it’s not the same as what you would find on your PS4 or Xbox One or souped up gaming PC. No, this is an online game meant to reach the masses, but CoDOL’s graphics are more than passable. If we compare it to, say, the likes of a Chinese competitor, like Glorious Mission or Crossfire, CoDOL would be considered Next Generation!

Looking at CoDOL‘s recommended specs shows that the game requires some muscle to run, but it’s definitely not out of the range of the average net cafe in China, which is a good thing. Tencent knows how to mass market to the Chinese consumer and keeping things runnable on even old hardware is a good way to bring in more gamers. I believe more gamers equals better play time.

Good: Single Player Campaign

Like I mentioned a couple times so far, CoDOL is a surprise, a delightful surprise, and the single player mode has a lot to do with it. Players take control of a newbie character that they created and partake in missions similar to Spec-ops missions in Modern Warfare, though the missions are connected via a plot.

The plot? Take down the terrorists.

What makes the campaign special is that it’s a good way to not get frustrated after playing the multiplayer, and it’s an easy way to level up your character and learn the game. On top of that, it also tugs at the heartstrings through nostalgia. Remember Soap, the player character from Modern Warfare, Ghost from Modern Warfare 2, and Price? They’re all back and they play pivotal roles in the story. It’s as if they never left.

Good: Feels like Call of Duty

One of my biggest gripes with shooters is how good the game feels. How it controls (not the literal controls themselves, mind you), how the shooting works, how the player is alerted to being shot at, and these are all things that COD has excelled at over the years. CoDOL through everything is definitely a COD game.

The game has the same tight controls, the fast reaction and knifing action you’d expect to be found in Modern Warfare 2.

On top of the physical and metaphysical feel, the artwork also felt very COD, with the bulky marine-type character models. The only complaint I can add is that there seems to be an “Asianification” of the models, which does make sense.

Good: Multiplayer

The biggest draw of CoDOL and is its multiplayer. Chinese net cafes, and Chinese games for that matter, are all about multiplayer games. While its single player campaign is cool and nostalgic, its multiplayer mode is where it shines.

Matchmaking works well, putting players into similarly leveled teams. Perks and level bonuses don’t affect core gameplay, a good headshot will take anyone down. All of these things are just the makings of a cool CoD game, but CoDOL also has some interesting features that it’s picked up from other online games.

Among the various team modes are Team Rescue and Team Boss Fight, where players fight against AI opponents while trying to rescue computer controlled NPC’s. Both of these modes are a delight to play, especially Boss Fight.

While it’s called Boss Fight, it’s not exactly that, it’s more or less Team Rescue but with aliens/zombies and a giant alien space ship. The focus is to kill hordes of incoming alien/zombie creatures while moving NPCs to helicopter pickup points. At a point in this mode, a giant space ship shows up and you have to blast it out of the sky with a rifle. This mode is a lot of fun. A lot of fun.

Bad: Voice Acting

Course, with all the good, there has to be some bad involved, otherwise I would have said this game was perfect.

Perhaps the biggest fault of CoDOL is the voice acting. This is probably due to personal preference, but the voice acting is terrible. You think Peter Dinklage was bad? Wait till you listen to Chinese voice actors. Not to say that Chinese voice actors are bad, there are lots of Japanese anime that have great Chinese dubbing, but those were done in Taiwan, Hong Kong and Singapore, with Southern Chinese voices. Listening to Soap and Ghost talk like they’re Northern Chinese just felt derpy.

Bad: Recycled assets and recycled voices

The thing with nostalgia is, it can only go so far. Sure, old-time burger joints are the bomb, but Johnnie Rockets is only good once in a while. The same can be said about recycled art assets and voices.

Many of the maps I played on CoDOL were rehashes of old maps found in the Modern Warfare series. It was cool to see them again but I was looking for more.

Ditto with the voices that go “changing mag.” It’s odd that the game where most of the dubbing is in Chinese, has people saying “changing mag” in English. Of course, I can give this a pass since this is still a beta.

Conclusion: I can’t wait till it’s finished

To be honest, at first I didn’t expect much from CoDOL. It looked like another terrible money grab by a Western studio trying to cash in on China’s market. Instead I was very surprised. In fact, after complaining about how long it’s taken Activision and Tencent to put out the game (even with all of its recycled assets), I can say I’m eager to see what the final product looks like. Shame there won’t ever be a Mac version.

Oh… one last thing. CoDOL and Tencent got Captain America actor Chris Evans to plug the game! Here’s Evans in the CoDOL trailer in China.


  • So lets be honest here overall… Many people Love CoD, Many people hate it, Currently i, myself, have a love/hate relationship with it. Love the way the game plays and feels still but hate the way everything is buggy as hell with it. Ghosts did a decent job with the online multiplayer, but had bad disgusting spawn systems, AW is buggy as hell in the lobby, if you back out and leave and it dosnt take party or you leave and try to join the party it either doesnt put u in the party or puts you in the lobby they were just in. Black Ops 2 you could get map control pretty easily but it only took one person to completly mess up the spawning by crossing the map. BO1 and MW3 were just Bad overall. MW2 was way too camper friendly (admittingly i was one of them) WAW was fun but had the problem of large maps and the tanks were alittle annoying at times. BUT MW1(CoD4) By far the best online experiance CoD wise ive had, YET to play cod4 now all you get is glitched and hacked lobbys so its no longer fun.

    So my point overall is Why just the Chinese market here? Why not a world wide market? Doesn’t Activision, Triarch, Infinity Ward, Whoever is involved realize COD is a World wide Success? Why not bring it out world wide on all platforms?

    • Did you look at the screenshots? This is clearly COD-lite. I think the devs know that releasing this to the West would do more damage in terms of their reputation and credibility then they would actually make from selling it.

    • Probably because they can just keep making yearly releases and continue milking the shit out of it. I think this would be fun. As someone who doesn’t really play it too much, this would be more for me as I don’t need to worry about yearly releases of it. But doubt that will ever happen. Who knows, if they did. It would be microtransaction hell, anything to get them more money. They don’t care about their customers.

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