4PM came out a while ago, but I only discovered this strange oddity recently. All you need to know is there’s a horrible man in the game called Keith. Keith is a jerk. Keith is your boss.
4PM is one of those narrative game… things. It’s extremely short, and abrasive, with events happening out of sequence. I wouldn’t call it good exactly, but there’s something I enjoy about little narrative experiments like this. Especially when you get to do exciting things like create marketing report proposals.
You can see how I got on with Keith up above.1
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