The Manderville Gold Saucer is now live in Final Fantasy XIV: A Realm Reborn, and it’s every bit as joyful as I imagined. Join me as I participate in mini-game gambling, Chocobo races, the Triple Triad card game and some impromptu beatboxing.
Join me as I transport myself via semi-feline avatar to the happiest place on Eorzea, now open for business. As this is a video tour, those of you averse to watching long videos might want to feel bad about it, but not too bad — I briefly sing in this, so you dodged a bullet.
Also note that there is a portion of this video, we’ll call it 11:15 to 15:15, that I meant to edit out. While the edited version renders, feel free to skip it.
Also note that there is a portion of this video, we’ll call it 11:15 to 15:15, that I meant to edit out. While the edited version renders, feel free to skip it.
Looking for just the highlights?
- Chocobo Racing: 10:55
- Triple Triad: 8:30
- Moogle Paw Mini-Game: 5:12
- Cuff-a-Cur Mini-Game: 10:31
- Monster Toss Mini-Game: 7:05
- Crystal Tower Striker Mini-Game: 6:16
- Mini-Cactpot: 3:20
- Impromptu Beatboxing: 15:30
Comments
5 responses to “A Guided Tour Of Final Fantasy XIV’s Golden Saucer”
Started watching video, thought to myself “Hrmm.. this is an MMO.”, double checked the title of game and realised I’d thought it said XV but it really said XIV, stopped watching video. 🙂
If they just brought this over into FF15 – I would be a very happy person and would cement it as a day 1 purchase.
I so wish the game was free to play so that I could just live in the golden saucer :c
But no – After lightning returns I think SE has an obsession with shooting themselves in the foot.
And how exactly are SE shooting themselves in the foot with a successful pay to play MMO? (that has over 4 million registered accounts)
The awfully expensive and drawn out mmorpg game that was ff14 before it was reborn one of the shots, lightning returns was the shot I forementioned and the countless money grabbing ios games se had to release in order to raise funding for ff14 ARR was another few there, I should also mention the disappointing announcement of ff7 on ps4 being the same pc version with the crap tacular sound track and desperate need of a hd remake… Just because they finally got it right now doesn’t mean it was ever a fun ride getting there.
Yes, FFXIV 1.0 (2010) was terrible (and they actually apologised for that), but when Yoshi-P took over, it gradually improved until the team realised they had to remake the game from the ground up (PS3 would not have been able to handle 1.0’s engine). Fans who also stuck with 1.0 until ARR (2013) were also given a life-time discount ($9.99 a month). I don’t play games on my mobile phone and I lack a tablet thingo, so I have no idea what iOS games they have and the FFVII reveal didn’t disappoint me at all, because I knew it wouldn’t be a FFVII remake.
I see their mistakes and frown upon them, but I also celebrate them for their success, especially for a game like FFXIV:ARR (which could have destroyed SE had they failed a second time). I’m also glad it will never go free to play.