Australian Game Magazines Take A Circulation Hit

As someone who started their career in magazines and still loves magazines very much, the latest Audit Bureau of Circulations figures makes for grim reading. Sales are down, almost universally across the board, and video game magazines aren’t exempt from the impact.

Magazine pic from Shutterstock

In relative terms, Tech Life was the worst hit, dropping from 14,894 to 11,116 — a 25.4% drop. Game Informer, a massive success story locally, also took a big hit dropping from 40,004 to 32,611. That makes for a 22.1% audience loss. PC & Tech Authority dropped 19% from 13,843 to 11,221. APC fell 8.8% from 18,461 to 16,837.

Title Jul-Dec 2014 Jan-Jun 2014 Jul-Dec 2013 Jan-Jun 2013 Jul-Dec 2012 Jan-June 2012 Jul-Dec 2011
Tech Life 11,116 12,727 14,894 20,899 27,219 28,022 33,205
Game Informer 32,611 40,376 40,004 45,090 52,816 50,893 39,196
PC & Tech Authority 11,211 12,290 13,843 15,175 16,633 17,207 20,030
APC 16,837 18,174 18,467 21,643 20,605 21,612 24,580

The numbers are starting to get quite low. From the table above we can see that magazine circulation has been dropping fairly consistently over the past few years, with the exception of Game Informer, which had a fairly stratospheric rise and is now feeling the crunch. Many other game magazines — like Hyper, and the Official PlayStation and Xbox magazines — didn’t pay to be part of the audit, so it’s difficult to get a broad view of where the market is, but the outlook isn’t pretty.

However, the issue isn’t exclusive to game and tech magazines — the drop is almost unilateral across all titles. Only a handful of magazines reported growth in circulation over the past six months. The vast, vast majority reported drops in circulation. Dolly suffered the biggest hit with a massive 42.2 drop in circulation. Even Frankie — one of Australia’s most consistent high performers — suffered its first circulation drop ever, losing 3.5% of its audience.

The truth of it is, less and less people are reading magazines. That much is clear. Obviously video game magazines are going to be hit as part of that trend. That’s a shame. Some of Australia’s best game journalists are still employed in print, and I’d like to see more people read their work.

Thanks to Angus Kidman for the above table


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