Absention Is Beautiful, Australian And A Cross Between Gone Home And Majora’s Mask


Absention sounds like it’s pretty much a combination of all my favourite things. It takes the exploration of Gone Home, the time repeat mechanic of Majora’s Mask, the stalking, randomised horror of Alien Isolation and chucks them all into one single, beautifully rendered package.

It’s also built from the ground up for the Oculus Rift.

If this game delivers, man… we could have something pretty special here.

The above trailer is early — and shows off only a single room, so caution should be observed in terms of going into complete full-hype mode — but I’m extremely curious to see more. It’s being created by a new Sydney start-up called Dream Wave Games headed up by Robert Bruce. Only two full time developers are currently working on the project, but the team is expected to expand throughout development.

Absention takes place in an abandoned Lake House that shifts its shape each time you play. It’s inspired by games like Resident Evil and Silent Hill. The idea is that players must relive one day over and over and memorise certain key events and respond according — sort of like Majora’s Mask.

Sounds extremely ambitious. Here’s hoping Robert and the Dream Wave Games team can deliver.

You can find out more about the game here.


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


8 responses to “Absention Is Beautiful, Australian And A Cross Between Gone Home And Majora’s Mask”

Leave a Reply

Your email address will not be published. Required fields are marked *