Instead Of Skipping A Credits Sequence, Let’s Study One

Instead Of Skipping A Credits Sequence, Let’s Study One

Felix Mack works at Nightjar, a studio that specialises in, well, it’s hard to describe. You know the animation/footage that plays behind an artist when they’re on stage? Or the menus on a DVD? Or the credits sequence for a video game? Yeah, they do that.

Felix in particular did the end sequence for Sunset Overdrive, which was made up of a montage of fake band posters carrying the developer’s names. These posters were made through a combination of digital art and original photography, then printed out, stuck on wooden boards, pasted on like real gig posters and shot on camera, a process you can see here.

Instead Of Skipping A Credits Sequence, Let’s Study One

That’s far from the only game work Nightjar have done, though; they also made a trailer for Sunset Overdrive, and have also worked with Capcom on Mega Man, done some Call of Duty stuff and also work for Tekken and Street Fighter.

You can see more of Nightjar’s work at their studio site.


To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!



Contact the author at plunkett@kotaku.com.


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