Ori and the Blind Forest is a very pretty game. It’s a lot of fun too! Unfortunately, thanks to a few irritating performance issues, some Xbox One players have had trouble soaking up its beautiful scenery and controller-chucking levels of platforming tension since the indie game launched earlier this week.
Since Ori and the Blind Forest is a small indie title that only just launched, its more difficult than usual to assess the true extent of its performance issues. But reports from players have already started to trickle out on numerous Reddit threads (mostly on the Xbox One subreddit) and other popular gamer haunts like GameFAQs highlighting two specific problems they have run into on the Xbox One — both of which Kotaku also experienced when playing the game and testing it for review. The game’s Steam discussion is quiet in comparison, meanwhile, which leads me to believe these are specifically problems with Ori’s console version.
In the first faulty performance scenario, the game simply crashes. The second problem rears its head when players switched away from the game to return to their Xbox One’s dashboard. Doing so would cause the display to cut out upon the player’s return. Here’s how I described this problem in my original review:
Three or four times, the game simply wouldn’t display properly whenever I tried to open it again from my Xbox One dashboard after switching over to something else — showing static or simply an all-white or all-black screen that would intermittently switch over to the game. The only thing that resolved this was uninstalling and reinstalling the game on my Xbox One.
Other Ori players, like Reddit’s adulel08, said that simply closing and reopening the game would get things back to normal. That was not my experience when playing the game prior to my review, or when revisiting it yesterday and this morning. The best solution I’ve found, again, is simply to uninstall and reinstall the game — and avoid suspending it. While the issue was certainly crippling to the extent that it warranted a completely new installation, this worked quickly enough on my Xbox One that I didn’t consider it a big enough problem to change my Ori rating from a “Yes”. Since more players are reporting identical issues, however, Ori is clearly in need of some fixing.
Representatives from Ori and the Blind Forest developer Moon Studios did not respond to questions about their awareness of the game’s Xbox One issues or possible resolutions by press time.
Comments
22 responses to “Yet Another Xbox One Game Isn’t Working Properly”
And yet the game got 8s and 9s out of 10 across the board. Have we learned nothing from the Assassin’s Creed Unity debacle? Reviewers shouldn’t be scoring games aspirationally – score them (not you Kotaku) on how they actually look, feel and play.
If every game got middling scores because of minor technical issues you’d have the same issue because the sad reality is all games, especially in the realm of consoles, have them these days so every game would still get the same scores.
I wouldn’t call the game crashing minor. For me, minor is when there is the occasional clipping issue or frame-rate stutter. If someone told me, yeah it’s a good game but it crashes sometimes, I’d definitely wait on a patch before purchasing.
Not trying to start an argument but that’s the impression I have of PC gaming, I thought PC ports tended to have more issues as alot of developers put more effort into consoles. I’m happy to be proven wrong haha.
The problem with PC ports is more about graphic performance rather than technical difficulties. The main gripe with PC ports is they don’t optimise the graphics settings so they end up only being able to perform as good as the console counterparts even if the PC is a lot more powerful, or in the worst case looking worse than the console veraion
The title implies this is a flaw in the Xbox One itself, but from the description it’s almost certainly the developers not doing the correct thing on suspend and resume events. This isn’t uncommon on cross-platform indie titles, fully learning the APIs for each platform is very time consuming.
This article seems unnecessarily biased towards Xbox One problems.
What about the issues with PS4 games (Driveclub, LittleBigPlanet 3)?
When Helldivers released and started wiping players’ saves if their controller disconnected, there was no “OMG another broken PS4 game” article.
I notice this about Kotaku as well
Actually, yeah, there was:
http://www.kotaku.com.au/2015/03/helldivers-bug-erases-progress-if-your-ps4-controller-dies-seriously/
Stop seeing bias where none exists.
That’s evidence in favour of his argument, not against it. Notice it doesn’t suggest the PS4 is to blame anywhere, it doesn’t say “yet another PS4 game isn’t working”. It appropriately places blame on the developers.
Nowhere in the title or article says ‘yet another ps4 game isn’t working properly’. That’s what is making people think there is a bias against xbox.
Exactly what Zombie Jesus and farpun said.
I know that article exists, but it doesn’t mention problems with any other PS4 games, even though they exist.
EDIT: Although I acknowledge that my original comment was worded somewhat poorly.
Yep, I misunderstood what you were saying.
Although a single article isn’t really indicative of endemic bias as people seem to be suggesting. Have there been other similarly titled articles (just curious, not trying to be argumentative)?
I’m not sure about any extensive/ongoing bias, I only noticed it with this specific article due to how recently the Helldivers article was.
I can’t tell if these are serious.
Yes!!!!! so much of this
I’m glad people are starting to notice, kotaku is heavily biased!
they seem to drastically downplay how often Psn is down and never mention any of its shortcomings, but as soon as xbox one cocks up everyone at kotaku looses their minds!!
More reason to wait for it to probably be next months Games with Gold.
I’m sorry crotchdot but it’s definately in the wording of the article headline
Instead of like “Ori on Xbox One has issues” its line “Yet another Xbox one game is broken”
I think we should change your display name to crotchlicker instead, oh yeah I went there pew pew
Had to lol.
I’m upvoting this purely because that last line was so childishly simple it made me laugh out loud. No offense, @crotchdot!
In response to everyone kinda, I think it depends on the author… I’d say that Jason has it in for the PS4, especially when Firmware comes out…
http://www.kotaku.com.au/2014/11/faulty-new-ps4-update-forces-evolve-alpha-delay/
http://www.kotaku.com.au/2014/11/six-days-later-ps4s-v200-update-is-still-causing-problems/
With 2.50 Firmware announced we might get a 2nd course to articles like this until 2.51 Stability solves the issues…
Had this issue, worst thing about it was realizing that the game doesn’t autosave so I had to start again :[
That’ll learn me for even bothering to try and make use of the painfully slow Upload app to save my screenshots to the OneDrive instead of just enjoying the game haha