Bloodborne’s Load Times Are About To Get Better

Bloodborne. Everyone loves it. Well not everyone, but most people. The one pervasive complaint, however, has been the loads times. They are frequently ridiculous, to the point where I’ve started squeezing in exercise workouts. Good news! The next Bloodborne patch is going to address those load times.

In an update on the PlayStation Blog Masaaki Yamagiwa, a producer on Bloodborne, explained the details.

As we confirmed previously, the 1.03 update seeks to reduce certain load times in addition to performance optimisations. The patch also resolves an issue that resulted in abnormal game behavior after many continuous hours of play. Additional fixes will be included as well.

The abnormal game behaviour Yamagiwa is most likely referring to is the bug that makes certain bosses easier after continuous hours of play, apparently the result of some sort of memory leak. Very glad that’s being fixed.

The patch will be made available later this month. Most likely just in time for my NG+ run!


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


16 responses to “Bloodborne’s Load Times Are About To Get Better”