This Week In The Business: Baby Steps

This Week In The Business: Baby Steps

“I don’t think VR is a now thing. I’m not saying it’s five years from now, but it’s not really a now now thing.” — Xbox head Phil Spencer, talking about why Microsoft is sitting on the VR sidelines right now.

QUOTE | “So far, cloud gaming is the Coleco Adam of online. It’s a fake demo that doesn’t actually work when it’s out of the showroom.” — Venture capitalist and veteran game exec Bing Gordon, talking about where the game market is and isn’t heading.

QUOTE | “We can talk about religion, about pollution, about death. We can talk about serious subjects in our games in a subtle way, without any judgment but with some emotion inside.” — Yoan Fanise, AAA developer turned indie, talking about the content of games his new studio intends to create.

QUOTE | “These mobile devices, smartphones, tablets and everything in between are just as powerful as purpose-made handheld gaming devices… To me, it’s really just a question of reaching out to that core gamer market with the right product.” — Kabam executive producer and former Diablo dev Phil Shenk, talking about the company’s new mobile RPG Spirit Lords.

QUOTE | “I think it’s a second golden age for PC gaming right now.” — Tripwire Interactive president John Gibson, talking about what it’s like for small PC development studios.

QUOTE | “If you keep making the same kind of game, you will eventually learn a lot. But you will still only learn from small steps, never from big leaps.” — Game industry veteran Jurie Horneman, talking about why fresh game ideas should be difficult.

QUOTE | “If you have had a game released then you know that the majority of sales come from discounts, not from full launch price.” — Steam Spy creator Sergey Galyonkin, explaining the limitations of his utility that pulls a wealth of Steam data for anyone to see.

QUOTE | “I would definitely advise in having enough runway to fail at least once.” — Former XBLA producer Scott Brodie, talking about how to succeed in developing indie games.

STAT | $US150 billion — Projected total size of the AR and VR market in 2020 with AR accounting for $US120 billion of that, according to Digi-Capital; of those totals, gaming is projected to be about $US6 billion for AR and about $US12 billion for VR.

QUOTE | “Business-wise, Ori was already profitable a week after release and Microsoft is super happy, so we’ll see about Ori‘s future.” — Moon Studios CEO Thomas Mahler, talking about the success of Ori and the Blind Forest, which took four years to make.

STAT | 482 per cent — Increase in Major League Gaming’s MLG.tv ad revenue over last year; the platform also saw the number of viewers increase 253 per cent since last year.


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments