What Worked About Call Of Duty: Advanced Warfare

What Worked About Call of Duty: Advanced Warfare

For some reason, late last night I started replaying Call of Duty: Advanced Warfare's singleplayer campaign. You know what? That really was a damn good Call of Duty game.

Of course, Mike Fahey said as much when it came out. But I'd recently watched Noah Caldwell-Gervais' fine two-hour retrospective on the Call of Duty series, so I had COD on the brain. I never finished Advanced Warfare, so I figured I'd give it a go when I wasn't being distracted by all the other games that came out last year.

Today, I was chatting with Luke Plunkett in our Kotaku team-chat about what made Advanced Warfare good, and we wound up having a fun discussion about what makes a Call of Duty singleplayer story work (and why some of them are so bad).

Here's a transcript:

What Worked About Call of Duty: Advanced Warfare
What Worked About Call of Duty: Advanced Warfare
What Worked About Call of Duty: Advanced Warfare
What Worked About Call of Duty: Advanced Warfare
What Worked About Call of Duty: Advanced Warfare

Comments

    is this what articles on this site have become? Screenshots of chats between staff?

    You know maybe I'm being picky; possibly even unreasonable but is this seriously an article of a screenshot of a chat?..... I suppose I shouldn't complain, sometimes its just a picture and heading of the article.

      No, you're right. The proper non lazy thing to do would be to take this conversation and write an article based on whatever opinions and topics were said. This as lazy if not lazier than said "Picture & Headline only" articles. They were randomly discussing something, not for work, but just talking. Then decided "Hey, this is video games related, I'll post this as an article!" Pathetic.

    I mean, Kirk and Luke still wrote the article I guess.

    Only been a couple of months.
    http://www.kotaku.com.au/2014/12/a-cheat-sheet-for-all-of-advanced-warfares-plot-holes/

    Also, https://www.youtube.com/watch?v=3N7HkCCb8ZM&feature=player_detailpage#t=403

    I'm sorry, I'm just being cruel :)

    Started reading this feeling interested.
    Saw it was a self indulgent screenshot of a conversation.
    Got so angry I bothered to log in as a guest to try and put a stop to rubbish like this.
    Come on. You're better than this.

    I really like the article. I don't have a lot of time this morning so reading a quick chatlog of people talking about games was just what I needed.

    Then I took the time to login because people are being all weird about it. Kotaku are always doing long, random think-pieces, posting a chat screenshot is a fun way of presenting the barebones of the concept.

    Keep it up :)

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