Getting Real Close To Dragon Age’s Dragons

Getting Real Close To Dragon Age’s Dragons

Patrik Karlsson is a veteran character artist who has worked on games like Syndicate, Brothers: A Tale of Two Sons, Darkness and Riddick. Here, though, we’re looking at his work on Dragon Age: Inquisition.

I love blank 3D models for the same reason I love black & white sketches; colour is nice, but with a blank slate you can really see the detail that went into these characters.

You can see more of Patrik’s work at his personal site.


To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.


Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons
Getting Real Close To Dragon Age’s Dragons

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