Space Rogue Looks Like A 3D FTL

If your FTL itch needs scratching and nothing has managed to satiate you, Space Rogue, a new entry to Steam's Early Access might be just the thing, especially if you enjoy the look and feel of Subset Games' popular title.

Given it's in Early Access, all the usual caveats apply, but the presentation is slick and the video shows a lot of promise. It's currently 34 per cent off, though with the plunging price of indie games, $US19.79 might still be too rich for some.

The gameplay is presented in 2D fashion, but the underlying graphics definitely extend in all three dimensions.

If you do take the plunge, here are the features you can look forward to:

  • Every playthrough is different from the last — the entire world is generated, from scratch, each time you start a new game
  • 6 races with distinct features and battle tactics
  • Fast and exciting space battles
  • More than 200 random events and quests (and that's just the beginning!)
  • Ability to mine planets for minerals. Exploration for exploitation!
  • Sandbox mode in which you can fine-tune the game world generation algorithm and core game parameters.
  • Stylish graphics inspired by the golden age of science fiction
  • Atmospheric "retro" soundtrack

An FAQ is available, which answers some of the more pressing questions about the game. And before you ask, no, it's in no way related to the original Space Rogue.

Space Rogue [Steam]


    There are definitely some comparisons to be made.
    I'd almost call it a Doom-clone to FTL's Doom.

      Wow, just watched the video. Clone almost sounds like a compliment, this looks like a complete rip off.

        What are you talking about? There's really no similarities besides the grid movement system, the UI, the controls, the music...

        Yeah too much plagiarism for my liking, how pissed would you be as the developer of FTL if you saw this? There's definitely grounds to sue, surely? Although it does claim to fix the biggest problem of FTL (that it ends), so...

    Exploration? Meaning no turn limit (like the original FTL had)? Sweet.

      Yeah, I've always thought it'd be cool if FTL had a separate exploration mode, where you're not trying to outrun the rebel fleet. Kind of don't care if this is a rip-off, at this stage it looks like exactly what I was hoping for.

    Agreed, it looks just like a re-skinned FTL. I really hope that there are more significant differences than what's being shown here, otherwise it just feels like plagiarism.

    I remember the original Space Rogue, back on the Apple II in Origin's glory days. Never were more hours spent killing bugs in an in-game arcade machine. Good times. I'm guessing this isn't related tho.

    "Ok it could just be a homag--oh there's the mothership... and its missile barrage... nevermind."

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