DayZ Creator Is Making An Xbox One MMO

Dean Hall, one of the minds behind DayZ, debuted a game called Ion during Microsoft's E3 presser. It will come to Xbox One's early access program too. Have a look.

From the YouTube description:

"ION" is an emergent narrative massively-multiplayer online game in which players will build, live in and inevitably die in huge floating galactic constructions as humanity makes its first steps colonizing the universe. Technology from Improbable allows ION to have a massive interconnected universe with fully simulated environments such as power grids, air pressure and heat; all to help stave off the unending vacuum of space. First on PC and Xbox One Game Preview Program.


Comments

    Maybe they should do some work on DayZ instead. I paid for it 18 months ago and it's still garbage. Super glad they put out that 1GB patch to put in fireman helmets though. Top notch.

    E: Oh apparently he's not even involved in Bohemia anymore...

    Last edited 16/06/15 9:21 am

      I was just about to say he's not with Bohemia any more :)

      I'm excited Dean Hall's bringing a new game out though, I like his creativity!

        i dont like his commitment to seeing it through...

          Peter molyneux is getting on in years, it's time we found his replacement. I nominate Dean hall, the dreamer of dreams.

          You do realise if he had stayed nothing would be different right now?

          He left because he was no longer needed and there was nothing he could do.

            that wasnt a stab at him leaving..... in the years that he was there, they didnt really get much done... they spent more time toying with hunger/thirst levels then making any solid content for the game...why do you think most people have given up on it?

            The engine is completely FUCKED for lack of a better term....

            Last edited 16/06/15 1:51 pm

              Then you should really be focusing on Bohemia.

                not really; he was given control over the entire project. creative and technical. He chose to stick with with a frankenstein engine.....

                this part of an early interview should have had alarm bells ringing:

                With the new engine is it based on your current tech or is it a complete rip out of everything and rewriting it?

                Rocket: It is a complete rip out of everything, but we’re definitely leveraging existing tech. So if you look at Bohemia as a studio they actually acquired a great number of other studios, so really were kind of looking around and taking up tech that is available there and mixing it into the engine, rewriting new stuff from scratch that we want to do as well.

                its no wonder everything is broken; certain engine components cause serious performance issues because of crossover tech. (different components of the engine doing the exact same thing, differently)

                  A project leads power only extends as far as allowed, it's not absolute.
                  I doubt Bohemia would of agreed to a new engine given the completion of ARMA III and the money already put down to buy the game from Dean.

                  If you look at the interviews that were done before he left, themes of differences were touched on at length. He wanted to push the envelope and Bohemia wanted to work with what they had.
                  He knew his vision wasn't going to help the project and frankly the Standalone has done little without him to bounce back anyway.

                  To me, Dean is the kind of developer I would want to give my money to. Passionate, far reaching and a love of the game over gains. He was just another who had to learn the nitty gritty of the game development world the hard way.

      he jumped that ship before it sunk like the Titanic... #nottoosoon

      DayZ is done. Had my fun for 600 hours but there's no way they can fix the engine. GG.

        That engine is as stable as a rickety wooden rope bridge being crossed by a stampede of elephants.

    Another early access game from Dean Hall? Never again.

      For the praise he got as the poster child of how an early access game should work that sure has since changed over time. No wonder he jumped ship to distance himself from a game that years later is still in Alpha.

    I rather see DayZ on the xbox one

      Good news then!

      http://www.kotaku.com.au/2015/06/xbox-one-is-getting-early-access/

    so this time does he promise the world to xbox owners only to fund a release for the other platforms while simultaneously leaving the project behind? I will never give Dean Hall money gain.

    Last edited 16/06/15 10:19 am

    He'll just work on this then quit after a while like he did with his other projects. I have no hope for this project.

      It is easier to crucify a single person than the company who holds all the blame.

    Can you stop defending him? Yes Bohemia fucked up, but Dean should not have abandoned it. And a lot more progress should be in the game after 18 months.. Zombies are the CORE component of DayZ, and yet they didn't get attention until after a year of development?

    I won't be giving him any money, he can't even see DayZ through. Regardless of "if he's needed".

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