The new Doom looks like a cartoonishly over-the-top romp through gore hell, land of infinite sorrow (and gore). But I don't know. It kinda feels like something's missing.
Some players have taken to imagining what the long-in-development Doom reboot would be like if it stuck a little closer to its roots. Linkzaki sped it up to an old-school-friendly ludicrous pace and dropped in some recognisable sound effects. Have to admit, I'm kind of into it:
Meanwhile, people like developer Nathan Ranney have tried giving it visual makeover, adding in a few more colours of the grey-nbow:
what DOOM 4 is, vs what DOOM 4 should be pic.twitter.com/VMJL1LeWtl
— NAT̕H̀AN̴ RANNE͘Y (@RatCasket) June 15, 2015
Again, I can't help but kind of dig it. Don't get me wrong: I'm all for classic series going in new directions, but I miss classic Doom's relentless pace and sinister atmosphere. It sounds like a lot of fans feel the same way. Oh well, I suppose there's always Doom 4's obvious inspiration, Brutal Doom, which is basically Doom 4, except Doomier.