The best way to describe Minecraft is as “digital LEGO”, so I guess it was inevitable that LEGO would make its own version too.
Meet LEGO Worlds, which is on Steam Early Access — a platform for selling early and unfinished games — starting today. The devs are promising procedurally-generated worlds, complex terraforming tools, and whatever else you might expect from a LEGO version of Minecraft, although we don’t know how much of the game has actually been built already. It’s curious to see a mega-corporation like LEGO — in partnership with Warner Bros. Games — using a platform like this.
Say the developers at TT Games, the company also behind most other LEGO games including this year’s LEGO Dimensions: “The current plan for LEGO Worlds is to be in Early Access through 2015 at which point we hope to have our full list of features in place. We’ll evaluate a release candidate in early 2016, but we won’t consider the game complete and ready for release until we believe our community feels we have delivered a great game.”
There’s a trailer up on the Steam page, where they’re promising a bunch more features that aren’t currently in the Early Access build, including online multiplayer, a stage-sharing system, and pre-generated towns. Here’s the general description:
LEGO® Worlds is a galaxy of procedurally-generated Worlds made entirely of LEGO bricks which you can freely manipulate and dynamically populate with LEGO models. Explore each World and unlock new discoveries: from cowboys and giraffes to vampires and polar bears, to steamrollers, race cars, and colossal digging machines! Use the multi-tool to shape environments and alter any World to your liking: raise the terrain to create vast mountain ranges, or enter the Brick-by-Brick editor to build anything you can imagine. Save your creations to build with them again. LEGO Worlds enables you to populate your Worlds with many weird and wonderful characters, creatures, models, and driveable vehicles, and then play out your own unique adventures. Probably not worth upsetting the Skeletons though…
Comments
16 responses to “LEGO Just Launched Its Own Minecraft”
Early access makes sense as a way to engage their user base to get feedback about what people actually want out of the game.
Flipside of that is that it means the developers probably don’t have a clearly defined vision for their game.
I WANT TO BUILD A SPACESHIP!
SPACESHIP!
SPACESHIP!!!
Starship
oh god yes. First thing to build.
…
SPACESHIIIIIP!
SpaceShip!!!!!
This looks like it’s going to be awesome. Everything about it will be awesome.
Everything is awesome.
seems fantastic, but missing one critical thing… multiplayer…
apparently its planned.. if they allow people the same server hosting flexibility that minecraft offers, im totally on board…
If I can make LEGO vehicles and whatnot that actually move once built, I will check this out.
The only detriment of Minecraft, for me, is that if I make a giant ship or a car, it’s ultimately no different than a building or lump of dirt.
Cue reactionary Minecraft update in twelve months time that allows you to craft tyres!
I found a car I could drive around in near a herd of horses I could ride.
The Steam trailer looks great. The building tools (not to mention vehicle control, weapons/destruction, alright pretty much everything) looks miles ahead of vanilla Minecraft.
As someone who like to spend way to much time just building shit in MC’s creative mode, I might need to try this out.
It seems like a large amount of MC’s continued popularity is because of the huge modding community though so I’ll be interested to see if TT embrace mods too or try to keep it closed off.
Safe to assume this Lego will have the same dumb regional restrictions as the last open world Lego game?
God I hope they allow modding. Minecraft was good but the suites of mods that came out for it made me fall in love with it!
Windows only so far, guess us Linux/Mac users will have to stick to Minecraft. ;p