This Week In The Business: The Metroid Atrocity

This Week In The Business: The Metroid Atrocity

“Help us stop this atrocity of a game from bearing the beloved Metroid franchise name and make Nintendo halt production on it.” — Quote from a fan petition with 12,000 signatures so far, regarding Nintendo’s upcoming Metroid Prime: Federation Force game for the 3DS.

Elsewhere in the business of gaming this week…

QUOTE | “There have been times in our past where Microsoft maybe has lost our way with PC gaming.” — Xbox head Phil Spencer, acknowledging past mistakes and pledging to support PC gamers more in the future in a variety of ways.

QUOTE | “Based on what I’ve seen to date, it’s not fun, and it’s not social. It’s just tech.” — Nintendo of America boss Reggie Fils-Aime, talking about the current state of VR and why Nintendo isn’t offering something for VR now.

QUOTE | “We have an obligation to lead from the front and do new and cool and creative and innovative stuff.” — EA CEO Andrew Wilson, talking about why EA is trying to encourage more creativity among its employees.

QUOTE | “The relationship those games have with their audiences is less like what a typical entertainer has… and more like kind of the relationship that a tobacco company has with its customers.” — Gearbox president Randy Pitchford, talking along with other gaming luminaries about the state of games.

QUOTE | “We like to rest our IP in between releases because we believe that’s what keeps it fresh and permanent.” — Take-Two CEO Strauss Zelnick, explaining why the company refuses to “annualize” its non-sports franchises, unlike other AAA publishers.

STAT | $US5.8 billion — Total amount of revenue mobile games had for 2014 in Japan, growing 18 per cent over the previous year according to Famitsu; console game revenue in Japan fell 13 per cent to $US3.2 billion in 2014.

QUOTE | “I was nervous to see the reaction from people. She’s a female lead character. That has always been the vision by the team, but we had a discussion. Is it risky to do a female character?” — Sony’s Worldwide Studios head Shuhei Yoshida, admitting that Sony was uncertain about going with a game that has a female protagonist.

STAT | #3 — Position of Fallout Shelter on the list of top-grossing games for iOS in the US and UK just a few days after its surprise launch; this displaces King Digital’s Candy Crush Saga from its place as one of the three top-grossing iOS games it’s held since December 2012.

QUOTE | “There are other products that sell a game for $US60 and then try to sell you a Season Pass for another $US40 on top… We said no, we don’t want to do that.” — IO Interactive studio head Hannes Seifert, talking about why the studio decided the new Hitman game will have no paid DLC.


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