Microsoft’s HoloLens tech is impressive, but it’s hard to get across what it looks like to people who aren’t wearing the glasses when they’re not, well, wearing the glasses. So the company whipped up this demo video to help.
It’s a bullshot in motion, sure, but it does get the general point across: this isn’t Oculus Rift. It’s something that’s going to augment the actual world, not transport you into a virtual one. And if that Minority Report-stlye pinching and overall speed ends up working as well as it does here, then we’re in for a good time.
If.
Comments
15 responses to “What Microsoft’s HoloLens Tech Might Actually Look Like”
I wonder if the contrast will be as strong in the final product as it’s shown in the video. One of the problems with past tech of this kind is the projected images are often quite transparent.
I’m also hoping the field of view is bigger than what’s shown in the first-person shots, it seems a little on the small side there. Hopefully that’s just for demonstration purposes to show the difference.
It is actually way, way smaller.
More like this when I tried it.
http://i.imgur.com/1eILnBd.png
That’s disappointing. Considering how big the headset is I would have expected it to be a pretty large field of view. How long ago did you get to try the Hololens? Wondering if it might have been a development prototype still or if it was close to the release version.
The dev prototype had a larger field of view than the later model that I got to try.
The proto was tethered, so probably had more power at its disposal.
omg think of all the pornibilities.
Remember how Kinect revolutionised the world, letting you scan in your own skateboard into a game, use it to go shopping and test-drive clothes on yourself, and even doctors perform tele-surgery.
Yeah, me neither.
This waffle speaks great wisdom! 😀
Ah Project Natal, promising to do with the original Kinect, what still isn’t being done with the Kinect 2!!
They hyped the Kinect up with the same lofty promises of revolutionising 3D scanning, kinematics research, allowing remote surgery, and amputee rehab. To this day, it’s a mystery how much of a boon it was. It’s not like we’re scrapping medical textbooks because of HoloLens, and radiologists are still being taught to diagnose via planar images that are presented just perfectly in 2D (in fact, it’s usually preferable).
Not saying this isn’t cool (it is), but let’s get real: in five or even ten years, no medical school in the world is going to look like that and no one going to be using HoloLens to design their motorcycle. It’s just another case of Microsoft setting their fans up for disappointment by creating unrealistic expectations.
I can’t comment on the medical field as a whoel for Kinect, but it found some pretty cool uses in early detection of some medical conditions like depression and Parkinson’s, and as a spatial analysis tool in other fields like forensics and earth sciences.
Microsoft may not be the best at envisioning the practical uses of devices like that, but there’s really cool innovative people out there that find interesting new uses. It might not take off into ubiquitous use, but I’m still interested to see what people come up with.
It is really cool, but in my experience with the hololens, from where he is standing, the experience would be more like the image below.
http://i.imgur.com/1eILnBd.png
They are setting everyone up for a massive disappointment again, rather than showing it more realistically and then having people be excited for what it actually is.
It’s false advertising and they had better be in for a world of pain when consumers start getting their hands on it because the consumer experience with the constrained field of view is drastically different to that shown.
*prepares ACCC number on quick dial *
No Man’s Sky would go great with this.
What would I do with it? Dunno.
I’m sorry but how? Care to elaborate. It’s work good with something like Oculus Rift but not this.
Why does that human have no genitals?