A Great Insight Into The Inner Workings Of Dark Souls III


Sometimes you just have to defer responsibility. Like I could play Dark Souls III. I would write some interesting impressions from my own perspective. But when it comes to eking out the subtle changes in design and the new additions to the game’s ludicrously dense lore? You might need a Souls specialist for that. Someone like VaatiVidya.

Vaati took some time to check out the most recent Dark Souls III demo. A lot of time. He spent roughly five hours with it and this video is the end result: a brilliantly detailed look at the new mechanics of the game, and how that shapes up compared to previous games in the series. Simply put: I learned a lot watching this video.

For example: almost every preview of Dark Souls has made reference to the fact that Bloodborne has influenced the direction of Dark Souls III. Because it plays faster.

Great. But what does that even mean? Will that ruin the slow-paced, hiding behind your shield for grim life, feel of the Souls series.

No, it won’t. Because the game punishes players for evading and rolling too much.

It’s those kind of additional details that’s largely missing from previews written by people who don’t quite live and breathe the Souls experience.

What I am trying to say is this: if you like Dark Souls and you want to learn more about Dark Souls III, this is probably the most definitive look I’ve seen so far.


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