A Resident Evil 2 Remake Pitch Is Already In Capcom's Hands

A Resident Evil 2 Remake Pitch is Already in Capcom's Hands

Good news everyone! Yoshiaki Hirabayashi, the producer behind Resident Evil HD Remaster, has already put together a pitch for a remake of Resident Evil 2 and apparently presented it to his Capcom overlords.

Gematsu reported that Hirabayashi posted a picture of the pitch on Facebook, noting that he started putting the pitch together after the RE HD Remaster was finished. He also says that he cleaned it up and showed it to his bosses. And then ... he doesn't say what happened. Stop teasing us!

But at least it does seem like there's suddenly a bunch of interest in maybe possibly potentially finally putting together a re-release of Resident Evil 2 at Capcom. The likely culprit spurring on the discussion is this slick-looking Unreal Engine 4 remake of the game, called Resident Evil Rebirth, which is supposed to be coming out later this summer. It got a lot of press recently, and apparently made Capcom go, "Oh hey people like that game?" or something.

In fact, just a few days ago, Capcom's "R&D Division 1" went to Facebook to basically ask Resident Evil fans if they really, truly want a Resident Evil 2 remake. And then thousands of them said, "Yes, oh my god, why haven't you done this already."

Hopefully an overwhelmingly positive response will have Capcom realising we RE fans are madly waving our hands with sweaty dollars at the ready for more Resident Evil 2. I'd buy that game again in a heartbeat: it was the game that convinced me to buy a Playstation, the game that engendered in me a longtime love of the zombie genre, and the game that introduced me to my very favourite variety of video game, survival horror. I can't think of a more formative title from my youth that I'd love to revisit. Plus, I want another crack at that giant alligator.

Phil Hornshaw is a freelance journalist and co-author of So You Created a Wormhole: The Time Traveller's Guide to Time Travel and The Space Hero's Guide to Glory. You can follow him on Twitter at @philhornshaw or contact him at [email protected]


Comments

    As long as they keep Tofu in it. I'm in. Run you adoable piece of curd!

    Last edited 04/08/15 6:52 am

    RE2 is my favourite of the pre RE4 titles so a REmake style reworking would please me greatly.

    Last edited 04/08/15 7:20 am

    ... at this point isn't it something of a no-brainer? If they're still debating the viability of a remake I'm officially declaring Capcom a bunch of morons.

    I agree.

    Back in the Game Cube days they released the REworked version of RE1, saying they'd be steadily releasing each game REworked if the first was successful. The RE1 REwork was incredible, was really well received, great reviews then....nothing.

      Yeah, I remember that well. I suspect they are more then likely afraid the unofficial RE2 HD video doing the rounds will make any future project redundant.

      I never remember that. What I remember was announcing their partnership with Nintendo to release the Remake on the GameCube and that Zero would become a GC title (as it was originally planned for the N64). At the same time they'd re-release 2, 3 and Code Veronica on CG alongside Remake so fans had access to all major entries to that date.
      I never remember any news about possibly giving other entries the makeover the original was getting. I would've lapped that news up.

        @bodmaniac

        http://www.gamespot.com/articles/resident-evil-series-exclusive-for-gamecube/1100-2812088/

        The company will first release a remake version of Biohazard [released on the PlayStation in 1996] on March 22 of next year. It will be followed by the release of Biohazard 0, and then remake versions of Biohazard 2, Biohazard 3

        Last edited 14/08/15 10:41 pm

          Ok, so I looked up the source for that news and it was a badly translated announcement (and I mean terribly bad translation [source: http://www.nintendoworldreport.com/news/6453/breaking-resident-evil-series-gamecube-exclusive]).
          As for former biohazard, as for 1 anyhow 2 and 3 gradually it left from fear. You think the fact that it is supported in everyone of the user is, " fear " is not anything ones the other than that. Returning to the starting point, " fear ", you think biohazard future we would like to redo from one. In addition, biohazard from the thinking that, starts with the Nintendo Co. game cube anew funny the paragraph wants as a game to the last. In addition, if you do not buy hard it differs because voice of the user that the large quantity was heard, it cannot enjoy biohazard, if it has the game cube from now on, as for main thread of biology we would like to try to be able to play entirely, you think, 1, 0, 2 and 3, the Bello Ni mosquito, release do in 4 and order. Because as for making monopoly supply just of the game cube, using the function of the hard specifications in full, we would like to keep putting out highest ones is. Privately there is the special thinking in the first work of biohazard. Of course, funny thing a little as for the ‚è wanting there is a large quantity in addition to biohazard, but it does not mean that with just the warm intellectual new thought develops as a fixed turn, it keeps challenging always even in completely new ones. You think also new biohazard 4 is born as the result. Us, hardship of the staff of the fourth development department to endeavor, because and with the flash, it keeps continuing to make the " highest game ", support we ask may even from now on. (From release)
          This was corrected to:
          The Biohazard series has slowly moved away from its origin of horror. What our users have supported over the years was this feeling of horror," said Capcom. "After much thought, we have decided to return to the beginning and start from one again.
          So even though the article claims this is confirmation of remakes of all titles, the translation does not say that.

          So I did some further digging and found an interview of Tatsuya Minami & Shinji Mikami in July 2002 (just after REmake release)[source: http://survivhor.biohazardfrance.net/morbidcreations/re_behind/rebehind-int0-1.htm):
          -- Resident Evil 2, 3 and CV will release on GameCube too.
          S: Those games are NOT remake, totally port. Don't misunderstand that.
          T: You will not remake those games?
          S: No, I just release those games for the new users on GameCube.
          T: Why don't you remake?
          S: Personally, I want to remake, but if I do, Resident Evil 4 release date will be delay again.
          T: Maybe it is better to just release the port and makes it cheap price.
          S: So, I'm not going to add anything. If I add something or change something, die-hard fan will buy it, and I don't want that to happen. "No addition, No change".

          It was never a plan to remake 2, 3 or Code: Veronica. To do so before the release of Resident Evil 4 would've been practically impossible given the timeframe.

    One of my issues with the fan made remake was that the gameplay looked too much like RE4. I don't have any issues with RE4 itself, but the level design in RE2 was based around its gameplay, putting an over the shoulder camera into that would ruin some of the mechanics used. I'm assuming that capcom wouldn't do the same thing, considering the remake of the first resi, but still, I hope they don't.

    @bodmaniac

    A decent amount of detective work their mate. If only a proper translation had been done 15 years back, I was still waiting!!

    Last edited 16/08/15 12:00 am

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