Five Nights At Freddy's Creator Says 'Not A Single Person' Has Figured Out His Game's Story

Five Nights At Freddy's Creator Says 'Not A Single Person' Has Figured Out His Game's Story

The creator of Five Nights at Freddy's is not taking a break, but he doesn't want the community to, either. He's a little disappointed in them, actually, and threatening to not open "the box."

Scott Cawthon wrote a brief update on Steam last night, teasing what's coming in October. Hardcore fans will have new challenges to complete, the game's getting a cheat menu, and there's "a twist on a familiar minigame that provides a boost when playing challenge modes."

He's also hard at work at another game, presumably horror-themed, as well.

I'm hoping to have something else in addition to it, but it may not be ready. I have something fun in mind, a new game (not FNaF5), but it will be a real challenge to have even a small playable portion by Oct 31st. If a playable demo isn't ready by then, then at the very least there will be some sneak-peak content.

Hmm.

His final comments may be the most interesting ones, though. Key to Five Nights at Freddy's success has been the pieces of story deeply (and cryptically) embedded in the games. Fans have obsessed over trying to piece together what's really happening in Cawthon's creepy universe, and the designer was constantly surprised at how quickly people were able to put it together.

With Five Nights at Freddy's 4, however, he's a little disappointed.

I released part 4, and somehow.... no one, not a single person, found the pieces. The story remains completely hidden. I guess most people assumed that I filled the game with random easter eggs this time. I didn't. What's in the box? It's the pieces put together. But the bigger question is- would the community accept it that way? The fact that the pieces have remained elusive this time strikes me as incredible, and special, a fitting conclusion in some ways, and because of that, I've decided that maybe some things are best left forgotten, forever.

See, Cawthon had been considering opening "the box" with the Halloween update. The box?

This shows up at the end of Five Nights at Freddy's 4, but no one knows how to open it. It's remained a total mystery since the game came out earlier this month, and since the community hasn't (according to Cawthon) deciphered the game to his satisfaction, he may keep this locked.

Now I want to talk about what WON'T be included... the box. You know, when I released the first game over a year ago, I was amazed at how quickly everyone found every bit of lore and story. Then the same happened with part 2, fans and youtubers dug in and found everything. Game Theory did an incredible video on part 2; getting almost everything right. Then part 3 came out, and once again the story was uncovered by the community. It seemed that there was nothing I could hide!

My guess is he's trying to light a fire underneath the community to do some more work, but who knows? Maybe he'll keep the box closed, infuriating fans who want to know all the answers.

You can reach the author of this post at [email protected] or on Twitter at @patrickklepek.


Comments

    Maybe he's doing what you know most video game publishers do... Market their game to try and get people playing it....... SHOCK HORROR!

    I released part 4, and somehow…. no one, not a single person, found the pieces.

    You never know, Scott. MatPat hasn't released his "official" theory yet so hold that judgement until it comes out.

    Last edited 26/08/15 1:38 pm

    Keep it sopranos style!

    I'll say this the move from camera setup to a first person bedroom setting it's an inspired (and completely unexpected) choice.

    It's also a step up for the game on a technical level. My son had got all the previous ones on iPad but this one we bought on Steam and the first time I tried the game out (after much nagging from the 11yo) I bloody well screamed! I wa like that guy on YouTube who punches a hole through his monitor!

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