In almost every other respect, PaciFire sounds like just another first-person shooter. It has teams, and funny hats, and grenades. Only, instead of controlling a gruff military dude, you’re playing as a baby. And the maps are, like, cribs, and playgrounds.
It’s fresh, yes, but also kinda creepy; the baby animations are weirdly competent, like they’re just adults wearing diapers.
Maybe that’s for the best, though. I can already see the negative Steam reviews if the babies fell over every five steps and wouldn’t stop screaming.
The game’s up on Kickstarter.
Comments
6 responses to “PaciFire Is A Game Where You Shoot Babies But Are Also A Baby”
Well that’s enough internet for one night
Needs more gibs.
The Kickstarter page doesn’t sound that promising. It says they still need to find someone to work on animation for the game, and also asks for interested developers to join the team. These are the kinds of things you’d hope they’d have sorted out before the campaign started.
It has been a long time since I have seen the viewpoint baby 3D model. Gave me shudders and flashbacks to my years at Autodesk as an application engineer.
This honestly seems pointlessly dumb. I guess a gimmick is a way to break into a saturated market but I really don’t see this taking off.
haha what a hilarious game! Thanks!
Games are too serious nowadays. Need a game like this to change the flow of gaming!
Also, “were” or “Where” for the title?
Cheers 😉
I feeeexed it