If you got angry about RollerCoaster Tycoon yesterday, I have some good news. One of the classics is back -- and it hasn't been messed with.
It was good to see so many people yesterday come out in support of RollerCoaster Tycoon World. Everyone has strong memories and a lot of love for the franchise. I'll always have a special amount of respect for it as well, as the game was coded in x86 assembly/machine code, which is something of a marvel.
My dad tried to teach my brother and I assembly when we were very little; unfortunately, I didn't have the patience or faculties to appreciate programming on that level. It did instil a certain level of appreciation, however, and I still marvel every time I see any of the original RollerCoaster Tycoon games to this day as a result.
So today I have a good bit of news for everyone. We all like RollerCoaster Tycoon. It's also fair to say most people were fairly angry about RollerCoaster Tycoon 4 Mobile, which was almost Dungeon Keeper-esque in its trashing of the franchise.
Frontier Developments, creators of the original series and makers of Elite: Dangerous, have come to the rescue by re-releasing RollerCoaster Tycoon 3 on iOS today. It's a fairly decent price -- $6.49 -- and it's playable on the iPhone as well as the larger iPad.
"With a new mobile-friendly UI, the creativity, depth and sophistication of the classic PC game is all here -- with NO in-app purchases."
Music to my ears. The game comes with all the 18 scenarios that originally shipped on PC, and the mobile port comes with the first-person Coaster Cam so you can see how nauseous a game from 2004 can make you on the train.
What's your favourite game in the RollerCoaster Tycoon series -- or were you more of a Theme Park person? (Those union negotiations were always fun.)