You Won’t Hear Anything More About Fallout 4’s Story Until It Comes Out

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You Won’t Hear Anything More About Fallout 4’s Story Until It Comes Out

There is officially a full lid, at least when it comes to Fallout 4’s story.

In case you’re confused, it’s an term that was used in the White House back in the late 1980’s (and later reused by The West Wing) that no more news would be coming out from the administration for the day. And it’s what Pete Hines, vice-president of marketing and PR for Bethesda, has recently told IGN.

“I would be stunned if we said anything else about the story ever again [prior to launch] … we’re going to let everybody experience that in the game as much as possible,” Hines is quoted as saying.

It seems like a pretty reasonable decision: in truth, I don’t think Fallout fans want to know more about the story. Hearing details like there not being a level cap and that the game continues after the story is complete is another matter entirely, but knowing the core ideas of what ties the disparate factions and in-game world together — fans can probably sleep quite happily without the finer details.

Tristan Ogilvie’s interview with Pete Hines is fairly immense and covers an awful lot of ground. It’s nice to see, however, that Bethesda has so much confidence in Fallout 4 that they’re happy to keep mum until November.

How excited are you for Fallout 4 — and do you have any concerns, hopes or plans for launch?

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