Arkham Knight's PC Patch Is FINALLY Out

Arkham Knight's PC Patch Is FINALLY Out

Arkham Knight, a PC game so broken that its publisher Warner Bros. had to withdraw it from sale, was released in June. It's taken until September, but a patch to (hopefully) fix it is rolling out now.

The update popped up earlier in the week for beta testing, but WB announced today that it's now available "for those who already have Batman: Arkham Knight for PC". Note that this doesn't mean the game is back on sale for anyone holding off; at time of posting, Arkham Knight was still unavailable for purchase on Steam.

Below are the important patch notes:

Reduced frame rate hitches

Optimizations for system memory and VRAM usage

Improved performance on all GPUs (requires the latest drivers)

More Comprehensive In-Game Settings

Fixed low resolution texture bugs

Fixed hitches when running on mechanical hard drives (HDD)

In addition to the above, we're continuing to work on the following for future updates:

Adding support for SLI and Crossfire

Adding support for the latest DLC & Season Pass content

Adding support for additional updates such as Photo Mode

Continued improvements and bug fixing for a Windows 7 specific memory issue that occurs on configurations with 8GB of system RAM and some NVIDIA GPUs during extended game play

Continued improvements for Windows 10 specific issues on systems with some AMD GPUs

I'd test it out, but I'm one of the arseholes who could run the game fine first time around, so if you've downloaded the patch and are noticing big improvements (like those who tried it out earlier in the week discovered), let us know below!


    I'm interested to know whether or not it's all good now

    STILL no SLI support?? they should have made the season pass free for anyone who had already purchased the game. That would be the only fair way to make up for what has been an abysmal release. 3 months to release a patch that STARTS to make the game actually playable.

    Too late as mine (bought from Dungeon Crawl for $50) was fairly playable so I persisted but lost interest a few hours in...

    Last edited 04/09/15 12:07 pm

      Pretty much same.. I'm hoping that with a bit of an improvement to the performance, I'll be able to get back into it.. but I have a strange feeling that this is a game that is simply not of much interest to me. I got it cheap from a friend who had an extra key from a video card purchase.. so no major loss there.. just another for the pile of shame.

    Too late, already uninstalled. Doubt I'll re-installed. Good thing it was free with my GPU.

    Eh, I didn't get better performance however I am running it on a GTX 650 Ti Boost.

    It seems to be running flawlessly for me now, But I only played about 10 mins. And It wont let me go above low texture quality on my 2gb 760 due to lack of vram, The low qual textures honestly don't look as bad as you would expect tho.

    What I want to know is if it now with a top end PC looks as good (well better) than the PS4 version or if it is merely still normal textures but now they load in or not.
    No SLI support still? Well back to MGSV - you know a good game...

    Seems to be very smooth for me now. Running on Gigabyte GTX 980 G1 Gaming Edition GPU.

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