How To Keep Everyone Alive In Until Dawn

How To Keep Everyone Alive In Until Dawn

Almost everyone was dead by the time I saw the credits in Until Dawn, but you can do better!

Most of the trophies in Until Dawn are secrets because they’re tied to the various ways the game can play out. (Usually, that means people dying!) If you handle things just right, though, it’s possible to unlock “They All Live”, in which everyone manages to escape the ski lodge breathing.

Getting there is, of course, spoiler territory, and it’s hard to imagine you’d be able to pull it off without getting some pointers in the right direction. In a horror movie, everyone isn’t supposed to come out on the other side, but I love that Until Dawn subverts the trope by allowing it.

PowerPyx has a video that outlines all the steps you’ll need to take for survival. One of the most challenging task seems to be nailing the game’s many (and often difficult) QTE sequences.

If you’d rather not wade through a 10-minute video though, Twinfinite has a written guide.

It’s hilarious to realise how easy it is for some characters to get offed. For example:


In Episode 9, Ashley will hear a weird noise away from the group. Don’t investigate it and just catch up to the group. If you do investigate it, just keep walking right on through and don’t open the thumping latch.

When my wife and I were finishing our late night run of Until Dawn, we decided to (stupidly) investigate the noise. I’m not sure what compelled us to follow horror convention, but…



  • Oh. I actually was able to keep everyone alive first playthrough, and actually surprised how many fakeout deaths there were, where people I thought were dead weren’t and also how easy it was not to kill everyone

  • Ash was the only stupid death I caused, but I know precisely what caused me to break the “don’t go off alone” rule – the game had just told me Jess was still alive, and Ash heard her voice nearby, and I figured it was better for Jess to not be alone down there, so I sent Ash to help. Needless to say, it wasn’t Jess. My other death, Josh, was due to not being thorough in my exploration, and missing a vital clue.

    Basically every death can be avoided if you pay attention to the totems and don’t do anything that would get someone killed in a ’90s horror movie setting. I was disappointed by my two deaths, but the more I hear about other people’s runs, the more I get the impression that saving six people is a pretty good first attempt.

  • I lost 5 in my first playthough – and to think that 3 of SO OBVIOUSLY avoidable… stupid stupid stupid me

    Also – I still dont get how Josh died.. wtf did I do wrong?

  • Isn’t that the point of the game? A game filled with so many horror tropes should include the one where only the main character and 1-2 others make it out alive.

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