Early Access may be considered a hive of scum and villainy by PC gamers these days after a string of high-profile implosions, but the service has been the source of quite a few success stories, with ARK: Survival Evolved being the flavour of the last few months. Just how flavourful? Two million flavours.
I can't really take the flavour stuff any further, but you get the idea. For an in-development indie game that's only been available for less than six months, two million copies is a staggering number and goes to show that there's still a strong desire for multiplayer survival games, despite the constant influx of such titles. The difference is developer Studio Wildcard seems to be keeping up with its players.
As a sort of celebration, Wildcard co-founder Jesse Rapczak cracked open a Reddit "IAMA" to field questions about the title, with his introduction including the sales to date.
There's a bit of talk about DirectX 12 and potential performance gains, but from what I can gather, it isn't ready for prime time yet (to the chagrin of a few eager fans). That said, "console optimisations" should bring speed benefits to the PC.
The game is slated for a June 2016 release, when it will have undoubtedly sold a lot more copies. Anyone care to guess the future tally?