Now Here’s A Kickstarter That Does Things Right

Now Here’s A Kickstarter That Does Things Right

We tell a lot of stories about Kickstarters that go horribly wrong. For a change of pace, here’s one that’s doing just about everything right.

Last November, Monkey Island designer Ron Gilbert launched a Kickstarter for an old-school point-n-click adventure called Thimbleweed Park. He set a realistic funding goal — $US375,000 — as well as a reasonable estimated delivery date — June of 2016. They succeeded, raising $US626,250.

Although Thimbleweed Park isn’t done yet, Gilbert and crew have been doing a few things that make it stand apart from your average Kickstarter.

* They have scoped out a hard budget — and then made that budget pretty transparent.

* They have been posting regular updates over on the Thimbleweed Park blog, ranging from hire announcements to granular posts about the intricacies of how they’re programming save files.

* They’re showing gameplay — and it looks fantastic.

At risk of counting my Kickstarters before they hatch into actual games, I must say I’m super-impressed by this one. It’s been both interesting and professional. Wish I had backed Thimbleweed Park instead of Unsung Story!


  • I’ve backed two kickstarters; Thimbleweed Park and Broken Age (and I really enjoyed the later).

  • Tsk. It’s a shame he didn’t have a, “Shit we could never have possibly anticipated that cost us three to six months,” section for realism.

    All the same, it’s a little disturbing that he’s actually felt he had to go to the trouble of explaining why a video game kickstarter should include a budget for paying its devs a living wage.

    What have we become that this is something not simply assumed?

    • True. I’m always wary of any Kickstarter that is asking for less (or truly, for not much more) than the simple formula: Number of Staff Members x ((at least) Minimum Wage x Estimated time of delivery). Sadly, this means I’ wary of around 80% of the videogames in the platform.

  • Hmm. I backed Obduction by Cyan Worlds (creators of Myst) and although it doesn’t look like it’s going to fail, it’s had a big setback announced today. I hope we get it next year. It was due to happen this one.

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