Square Enix and Eidos-Montreal have announced this morning that they won't be compromising on quality. So in accordance with that, Deus Ex: Mankind Divided is getting a delay.
A really big delay. Six months, to be exact.
In a post on their site, Eidos-Montreal said that in order to overcome the weight of expectations -- both internal and external -- for Deus Ex: Mankind Divided, the studio would be delaying the release of the open-world cyberpunk shooter to August 23.
"We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations, and refinement to meet our high standards," studio head David Anfossi said. "In order to achieve this, we need to move the release of the game to August 23rd, 2016."
The last time I remember a game getting delayed by half a year was Watch Dogs. That doesn't mean Mankind Divided will be as sterile on release as Ubi's open-world hackathon was, but geez. Six months. That's an awfully long time.