Fallout 4: Play On Release Or Wait For Patches And Mods?

The only Bethesda game I played extensively on release was Skyrim. Despite completely side-stepping one of the best parts of the game, I enjoyed my time in the colder part of Tamriel. However, even with over 50 hours devoted to the game, I couldn’t help but wonder if I should have waited for the inevitable onslaught of modifications to make my journey all the better.

To say we’ve had a few discussions regarding the negatives of pre-orders in the past is an understatement. And with a spate of big titles coming out of the forge with major defects, the desire to put one’s money down months before a game’s release — or even at launch — has dulled significantly.

While I have no doubt Bethesda has spent a lot of time getting Fallout 4 right, it will have bugs. Quests will break. Save games will be corrupted. It might be worthwhile holding off for a bit to have an untarnished play-through, with the added benefit of having mods available to enhance your experience. You might even get the game cheaper.

On the downside, by delaying gratification, you up your chances of seeing spoilers. Having little to offer when chatting with mates about the game. Being forced to take a real holiday with your annual leave.

Oh, and not playing it. That’s a big one.

There is a way to get the best of both worlds, if you like coming back to your games. You can finish Fallout 4, take a break for a few months, then come back with a new character with patches, mods and a fresh playstyle in tow.

Honestly — I’m on the fence about which path to take. I’m not the sort of person to replay sprawling open-world RPGs and I’m busy enough as it is working on my own game that time is in short supply, so perhaps waiting is the best decision for me.

Still, I’d like to hear what your plans are: wait, or play?


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