It was looking solid for a while, and then it was looking a little slow, but I-Novae Studios will finally have the money to turn the Infinity engine into a fully fledged game after their crowdfunding campaign trickled over the line with just over two days remaining.
At the time of writing, Battlescape had raised $424,628, a fraction over its goal of $422,832. I-Novae had raised 93% of their goal with 3 days remaining. Raising more than $4000 in the last 24 hours has ensured that Infinity won't descend into the annals of vapourware, although it doesn't look like any of the stretch goals, including a better damage model for internal systems, better capital ships, the Fighter class and improved atmospherics will be added to the game.
A key stretch goal that is also highly unlikely to make it is mod support, with the developers setting that stretch goal at US$800,000. That goal also included "a virtual marketplace similar to Steam Workshop", which is an interesting target given that one imagines they would be launching on Steam regardless.