Given that there won’t be a multiplayer mod in Just Cause 3 for a while, and that Just Cause 3 isn’t out for another couple of weeks, it’s a good time to get re-acquainted with Rico’s destructive ways.
As it turns out, the best way to prepare yourself for JC3’s chaos in JC2 is to trawl the excellent multiplayer mod. And as it turns out, that’s getting a nice fat patch later this week.
The developers behind the mod made a post on their website recently, announcing that a major upgrade to the multiplayer patch would be rolled out 10:00 PM AEDT (7:00 PM Perth time) Wednesday. Those running AMD cards will need to use a legacy rendering option (in the Display settings) to avoid some rendering issues, but otherwise it’s scripting and features galore.
The big ticket items include:
Scriptable Client Actors: Scripters can now create their own client-side NPC’s!
Civilian Model Support: All civilian models are now available to use!
Depth-Tested Rendering: Render inside of the game world!
Basic Unicode Support: Allowing use of more languages
Main Menu Overhaul: Convenient access to your favourite servers
Steam Achievements: Unlock them by completing tasks with players
Major sync improvement to vehicles and on-foot weapons
Implementation of following classes, which greatly improve client/server communication: SharedObject, NetworkObject, WorldNetworkObject
Extended ability to store values from player-only to all entities
Fixed major bug causing random models/effects to become invisible
To illustrate the potential added by the changes, the creators have included some example scripts showing what you can do. Those scripts include the addition of a wingsuit, drifting for cards, new companions, hydraulics for vehicles, freaking submarines, claymore mines and JETPACKS.
Jetpacks. In Just Cause. Give me now.
You can read up on the minor tweaks and fixes in the original thread here.
Comments
9 responses to “Just Cause 2’s Multiplayer Is Getting A Hefty Update This Week”
Time to get the old gang back together @rize @Cakesmith @sernobulus @Blaghman @rocketman?
I have the worst luck with this mod. It always crashes on me.
And that’s even after I got a new PC.
Did you try to git gud? 😛
That’s the point. We are supposed to crash into each other.
Definitely.
…in between prolonged Fallout sessions, obviously.
What’s a fallout?
here we go again 😛Can I play too? *puppy dog eyes*
Naturally!
Just as soon as other people are not “too busy” with some other game that recently come out 😛
I’ll keep you posted
i installed FO2 a couple weeks back. on W8.1 it crashes after 5 minutes. none of the suggested fixes helped. so i uninstalled it